2013/3/12 Andy Allan <[email protected]>:
> 3) If you're not using hillshading, inverse vs normal makes no visual
> difference. But as soon as you use hillshading, you want inverse. So
> all else being equal, inverse should be the default


if you're using bathymetry you'll want "normal" (land polygons). When
you're using hillshading and bathymetry you'll probably want both.

But I think your point 4 beats it: there is usually some confusion
because people expect the sea to be in the coastline polygon, not the
land.

cheers,
Martin

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