Hi, > Perl already has a GD binding which you may find easier to deal with than > this. > > I believe it implements a full version of the API; any reason you are using > Inline for this?
I know, the reason why I'm doing this with Inline is because GD.pm is too slow. I plan to eventually do some image manipulation with it and the code I wrote using GD.pm takes an awful long time. I wrote similar code in C and it went quite fast. --- Greetz Hendrik .... Quidquid latine dictum sit, altum viditur.
