Hi,

> Perl already has a GD binding which you may find easier to deal with than
> this.
> 
> I believe it implements a full version of the API; any reason you are using
> Inline for this?

I know, the reason why I'm doing this with Inline is because GD.pm is too slow. I plan 
to eventually do some image manipulation with it and the code I wrote using GD.pm 
takes an awful long time. I wrote similar code in C and it went quite fast.

---
Greetz 

Hendrik 

.... Quidquid latine dictum sit, altum viditur. 

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