On Thu, May 26, 2016 at 8:12 AM, Templin, Fred L
<[email protected]> wrote:
> Hi Tom,
>
>> -----Original Message-----
>> From: Int-area [mailto:[email protected]] On Behalf Of Tom Herbert
>> Sent: Friday, May 20, 2016 9:14 AM
>> To: Ted Lemon <[email protected]>
>> Cc: [email protected]
>> Subject: Re: [Int-area] Call for adoption of draft-xu-intarea-ip-in-udp-03
>>
>> On Fri, May 20, 2016 at 5:31 AM, Ted Lemon <[email protected]> wrote:
>> > On Fri, May 20, 2016 at 6:13 AM, Xuxiaohu <[email protected]> wrote:
>> >>
>> >> Thanks for your comment. Note that it’s WG adoption call rather than WGLC.
>> >> If I understand it correctly, as long as it’s worthwhile to provide
>> >> fine-grained load-balancing of Softwire service traffic by leveraging the
>> >> UDP tunnels, the WG should adopt it and then work on it, e.g., addressing
>> >> those issues as you mentioned.
>> >
>> >
>> > The WG shouldn't adopt it unless there is a clear motivation for doing so,
>> > and no existing solutions to the same problem.   That is the case you need
>> > to make.   What various people are saying is that they don't believe you
>> > have made that case.   That is how it appears to me as well.
>> >
>> There is an existing solution to the same problem. GUE allows
>> encapsulation of IPv4 and IPv6, as well as other IP protocols (the GUE
>> header indicates encapsulated protocol by IP number). The only
>> material between GUE encapsulation of IP and IP in UDP is additional
>> four byte header and associated processing of that. I don't think
>> we've seen a use case where avoiding that overhead is critical
>> motivation.
>
> I thought at one time we had come up with an idea for omitting the GUE
> header when the payload is a plain IPv4/IPv6 packet. There was a check
> of the first four bits following the UDP header to see if they encoded the
> value '4' or '6'. Did that not make it into the draft?
>
Yes, we had come up with the idea and I have implemented the
prototype. It is not in the draft. I believe the only discernible
benefit we could identify was that it saves 4 bytes of overhead. The
major drawback is that this only works specifically for IPv4 and IPv6.

Tom

> Thanks - Fred
> [email protected]
>
>> Tom
>>
>> >
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