bitmap_empty() is more verbose and efficient, as it stops traversing
{r,t}xq_ena as soon as the 1st set bit found.

Signed-off-by: Yury Norov (NVIDIA) <[email protected]>
---
 drivers/net/ethernet/intel/ice/ice_vf_lib.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/net/ethernet/intel/ice/ice_vf_lib.c 
b/drivers/net/ethernet/intel/ice/ice_vf_lib.c
index de9e81ccee66..2b359752a158 100644
--- a/drivers/net/ethernet/intel/ice/ice_vf_lib.c
+++ b/drivers/net/ethernet/intel/ice/ice_vf_lib.c
@@ -1210,8 +1210,8 @@ bool ice_is_vf_trusted(struct ice_vf *vf)
  */
 bool ice_vf_has_no_qs_ena(struct ice_vf *vf)
 {
-       return (!bitmap_weight(vf->rxq_ena, ICE_MAX_RSS_QS_PER_VF) &&
-               !bitmap_weight(vf->txq_ena, ICE_MAX_RSS_QS_PER_VF));
+       return bitmap_empty(vf->rxq_ena, ICE_MAX_RSS_QS_PER_VF) &&
+               bitmap_empty(vf->txq_ena, ICE_MAX_RSS_QS_PER_VF);
 }
 
 /**
-- 
2.43.0

Reply via email to