yea just does the real CoD2 game run with rabbits driver and the
registry value (for the demo was getting 8-30 fps, mostly 15 fps)?

On Sep 2, 5:27 pm, JuiCe <[EMAIL PROTECTED]> wrote:
> I thin that is the best solution right now - revert to Mr. Rabbits
> driver - it has the best compatibility.
>
> I think the OGL problem in new drivers is because they are for OpenGL
> 2.0 enabled GPUs.
>
> On 2 Wrz, 04:19, Vek892 <[EMAIL PROTECTED]> wrote:
>
>
>
> > COD2 demo works fine on the lowest setttings with Mr. Rabbits driver
> > and a registry value of 1. rn it in 640x480 rez, lowest settings and
> > astrophic filter (not Bilinear or Trilinear). jedi academy i've gotten
> > up to 60-90 fps on the real game (with highest settings & on the intel
> > released driver).
>
> > On Sep 1, 2:43 pm, JuiCe <[EMAIL PROTECTED]> wrote:
>
> > > I know, i've tried imoporting the old ig4icd32.dll to windows\system32
> > > but it didn't do the trick.
>
> > > If you want to play JA really badly you can try a program called
> > > gldirect - its basicly a openGL-->d3d wrapper. I was able to play JA
> > > demo with it (FPS was around 60 with everything set to max (but no
> > > shadows) on my C2D 1,66 1 GB Ram.
>
> > > But be warned! It broke COD2 for me (really badly - BSOD!!)
>
> > > You can download GLDirect from Major Geeks or.... revert to the old
> > > driver, which runs JA fine (according to Vek892)
>
> > > On 1 Wrz, 20:38, Vek892 <[EMAIL PROTECTED]> wrote:
>
> > > > the ig4icd32.dll is the issue JuiCe
>
> > > > error report for Jedi Academy:
> > > > Problem signature
> > > > Problem Event Name:     APPCRASH
> > > > Application Name:       jasp.exe
> > > > Application Version:    1.0.1.0
> > > > Application Timestamp:  3f999a27
> > > > Fault Module Name:      ig4icd32.dll
> > > > Fault Module Version:   7.15.10.1537
> > > > Fault Module Timestamp: 488fadda
> > > > Exception Code: c00000fd
> > > > Exception Offset:       001e5536
> > > > OS Version:     6.0.6001.2.1.0.768.2
> > > > Locale ID:      1033
> > > > Additional Information 1:       e65e
> > > > Additional Information 2:       db08320050c4e6912f98af72c4c6fd2f
> > > > Additional Information 3:       364c
> > > > Additional Information 4:       a3c0565626e1ec29eb4d5383923923e5
>
> > > > On Aug 25, 1:22 pm, JuiCe <[EMAIL PROTECTED]> wrote:
>
> > > > > I'm trying to track down the problem with openGL. Did you have those
> > > > > problems with older drives?
>
> > > > > By 'star wars game' you are refering to Jedi Academy right?
>
> > > > > I have a problem with JA - its not working on my rig but its listed as
> > > > > compatible on some Intel GMA Gaming lists on the internet.
>
> > > > > On 25 Sie, 14:16, ndue_lee <[EMAIL PROTECTED]> wrote:
>
> > > > > > OK, my review. sorry for being late...
> > > > > > here's what i've got from this modded driver (7.15.10.1537) from
> > > > > > Juice, in my system (t5200, 2gb, gma 950, vista H.Premium 32bit 
> > > > > > sp1):
>
> > > > > > [-] it didn`t change your openGL version 1.4 to 2.0 or later,
> > > > > > instead..
>
> > > > > > [-] the modded driver is a problem big time when executing openGL
> > > > > > based application (tested both cinebench 9.5 and 10, star wars game,
> > > > > > so on). it launched and CRASHed.
>
> > > > > > [+] performance gain in some of my direct-x games (not sure but i
> > > > > > think 10-15% more)
>
> > > > > > [+] some of previously-didn't-work,-need-3da-or-ss2 games now runs
> > > > > > fine with registry changes (full spectrum warriors ten hammer, war
> > > > > > world tactical combat v1.9, so on) except overlord demo gave me 
> > > > > > BSOD.
>
> > > > > > [+] 0.1 higher index in vista WEI
>
> > > > > > Finally, a modded driver after v.15.9.8!!!!!!!
> > > > > > BIG-REP for mr.juice and mr.rabbit, can't wait for the next..
> > > > > > those who also had tested this driver, write your review here or 
> > > > > > post
> > > > > > your comments.- Hide quoted text -
>
> > > > > - Show quoted text -- Hide quoted text -
>
> > > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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