"Search" is a lovely guy who gives You many answers :D On CoD4 - it runs with Swiftshader (0.1-2 FPS) On 1545 Vista driver it spits out the YUV error but when you add it to the registry it spits out "create2dtexture" error which is also known by some ATI users who didn't enable S3TC on their systems. GMA 950 has S3TC support (at least in OpenGL) but I can't rule out that this problem is also coused by a small texture buffer (max texture size) of GMA 950 - so we are stuck at this error so far.
Espionage724 wrote: > Bioshock > Can this game be ran? I know it requires Pixel shaders 3 but Theres a > pixel shader 2 hack you can use to make it run on older graphics cards > (I tested it on a ATi x300). I couldn't get it to run with stock Intel > 950GMA drivers nor 3DAnanlyze with the PS:2 mod. > > Halo 2 > Heard that nobody managed to get it to run without SwiftShader. > SwiftShader ran quite slow for me when I first tried to mess with it. > Tried modded series 4 driver and 3DA and failed. > > CoD4 and GRID > Heard nothing about it nor tried to run them. > > Gears of War > Tried it with stock 950GMA drivers and failed (what a surprise). Never > tried modded series 4 driver. > > Overlord > Ran somewhat laggy on 3DAnalyze. Never tried modded series 4 driver. > > If anyone has ran any of these games please give some feedback. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
