Well, true. Maybe this is the reason why Source games works better
with Windows Vista. How I wish I could have some of those features
T_T.

On Apr 2, 9:02 pm, Neo <[email protected]> wrote:
> i don't think Directx 10 makes any difference ..since GMA 950 is
> directx 9 card ( not even directx 9.0c) ... man i can see few more
> features not supported in xp ... automatic mipmap generation ..etc...
> i mailed to intel about this issue ... and i haven't got a reply until
> now ...
>
> On Apr 2, 5:16 pm, Aspire <[email protected]> wrote:
>
> > Maybe is because Vista uses DirectX 10 ? Hmm...nid more confirmation
> > from other ppl.
>
> > On Apr 1, 8:46 pm, Neo <[email protected]> wrote:
>
> > > well man ..its very odd. .. it is supported in vista ...but it is not
> > > supported in Xp ...why is it so... Rasterization is one of the
> > > important things for the 3D games ... damn ... i hate intel for not
> > > supporting this feature in windows xp ...
>
> > > On Apr 1, 4:56 pm, Aspire <[email protected]> wrote:
>
> > > > Mine says hardware scene rasterization is not supported
>
> > > > On Apr 1, 12:02 pm, Neo <[email protected]> wrote:
>
> > > > > Hey guys .. those who r using xp please tell me whether hardware scene
> > > > > rasterization is supported in ur system or not ... for me it shows not
> > > > > supported ... please verify and tell me ... u can use Everest ultimate
> > > > > edition to see wat all directx features ur GMA 950 support under
> > > > > directx option .. please let me know as soon as possible...
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