Angelic, you may be onto something here...lowering the source engine
could work with css and that may be the key to gaining fps.

On Nov 23, 7:31 am, AngelicTears <[email protected]> wrote:
> well, what if we replace the fxc folder with older Source engine
> files??
> ive tested and i think the Source engine build 5 are the best for our
> GMA..build 7 with a little fps lost..
>
> On Nov 23, 10:40 am, Espionage724 <[email protected]> wrote:
>
>
>
> > I won't give up in finding out why this game won't work...
>
> > But anyway, through my findings I found that the brightness glitch and
> > probably any other graphic abnormality is linked to one of these
> > things:
>
> > 1. shaderapidx9.dll
> > 2. the   left4dead2\hl2\shaders\fxc   folder
>
> > The dll file claims that it cannot load some textures whenever I
> > enable software vertex.
>
> > When messing with the shaders folder, I replaced some files with that
> > from a older source engine. I tried messing with the water textures
> > and it did make a difference. So maybe if the shader that controlled
> > the lighting could be replaced then maybe that would fix the
> > brightness thing...- Hide quoted text -
>
> - Show quoted text -

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