actually, can you try using swiftshader? (I don't know if this game even supports dx8.1)
On Mon, Nov 30, 2009 at 7:59 PM, THEfog . <[email protected]> wrote: > Yeah I though it should be, so any idea why it only does it in menus now? > > THEfog > > On Dec 1, 2009 1:49 PM, "Jeremy Shaw" <[email protected]> wrote: > > yeah, the gma950 runs this game, easily, for me. > Even the o'l 845gm (Intel Extreme 2) ran AoM easily @ 1024x768. > > GMA 950 does 1280x800 easily (widescreen INF fix). > > On Mon, Nov 30, 2009 at 7:47 PM, THEfog . <[email protected]> > wrote: > >> > > But the GMA 950 is still more than powerfull enough to run AOM isn't >> it? I mean 945gm is a 256mb... >> >> >> >> On Dec 1, 2009 1:42 PM, "Jeremy Shaw" <[email protected]> >> wrote: >> >> Graphics engines, ... >> >> INTEL 9xx SOLDIERS SANS FRONTIERS >> >> INTEL 9xx SOLDIERS SANS FRONTIERS > > INTEL 9xx SOLDIERS SANS FRONTIERS > INTEL 9xx SOLDIERS SANS FRONTIERS
