actually, can you try using swiftshader? (I don't know if this game even
supports dx8.1)

On Mon, Nov 30, 2009 at 7:59 PM, THEfog . <[email protected]> wrote:

> Yeah I though it should be, so any idea why it only does it in menus now?
>
> THEfog
>
>  On Dec 1, 2009 1:49 PM, "Jeremy Shaw" <[email protected]> wrote:
>
> yeah, the gma950 runs this game, easily, for me.
> Even the o'l 845gm (Intel Extreme 2) ran AoM easily @ 1024x768.
>
> GMA 950 does 1280x800 easily (widescreen INF fix).
>
>  On Mon, Nov 30, 2009 at 7:47 PM, THEfog . <[email protected]>
> wrote:
>
>> > > But the GMA 950 is still more than powerfull enough to run AOM isn't
>> it? I mean 945gm is a 256mb...
>>
>> >> >> On Dec 1, 2009 1:42 PM, "Jeremy Shaw" <[email protected]>
>> wrote: >> >> Graphics engines, ...
>>
>> INTEL 9xx SOLDIERS SANS FRONTIERS
>>
>>  INTEL 9xx SOLDIERS SANS FRONTIERS
>
>   INTEL 9xx SOLDIERS SANS FRONTIERS
>

INTEL 9xx SOLDIERS SANS FRONTIERS

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