hmm, the second error gives out that it cant create any 2D objects under the
specific resolution...so even with the lowest resolution, it would be the
same result..unless u can change the texture setting to some what the lowest
setting...in theory of course...

On Wed, Dec 9, 2009 at 5:07 AM, Espionage724 <[email protected]> wrote:

> Idk if I could update CoD4 since I'm using the Demo.
>
> Anyway I just tried using a low-option config file, lowered the
> resolution, and still no luck... It spits out a simiar issue that
> matches the resolution (640 480) and it also has a number at the end
> that I dont recognize (114). hmm...
>
> On Tue, Dec 8, 2009 at 3:58 PM, Jeremy Shaw <[email protected]> wrote:
> > Options work on CoD4 patch 1.7.
> >
> > On Tue, Dec 8, 2009 at 12:27 PM, Espionage724 <[email protected]>
> > wrote:
> >>
> >> Without software vertex, CoD4 just crashes out with a error that says
> >> it doesnt support UBYTE4N (something along those lines) data which
> >> means that it doesn't support vertex shaders 2.0 or a part of it.
> >>
> >> With the software vertex, CoD4 gets to a black screen and then crashes
> >> because of a float Create2D texture like error. This error also has
> >> the numbers 1024 768
> >>
> >>
> >> My "in theroy" fix, somehow change CoD4's settings without getting
> >> ingame to lowest settings and resolution. This "may" get past the
> >> Create2DTexture thing since it mentioned the numbers 1024 and 768
> >> (which is a resolution btw)
> >>
> >> My other fix was to enter CoD4 through SwiftShader, and then just
> >> lower the settings. This however failed for me. I can get into CoD4
> >> fine but as soon as I press Options, it locks up (this is on the Demo
> >> version btw). So hmm...
> >>
> >> INTEL 9xx SOLDIERS SANS FRONTIERS
> >
> > INTEL 9xx SOLDIERS SANS FRONTIERS
> >
>
>
>
> --
> Espionage724 Has A Signature...
>
> INTEL 9xx SOLDIERS SANS FRONTIERS
>

INTEL 9xx SOLDIERS SANS FRONTIERS

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