triple buffering is juz a waste of resources which our GMA is limited to....
but it's not hurt to try on older games right? ^^

On Wed, Dec 30, 2009 at 4:07 AM, Demonicus <[email protected]> wrote:

> erm dude... Triple buffering does not increase fps. It should be used
> only if u have enabled VSync.
>
> On 29 дек, 20:48, Many6 <[email protected]> wrote:
> > Hey guys...
> > I just released a DXTweaker for Intel Chips a few days ago and I just
> > found out this other new feature of it in improving fps with games.
> >
> > Intel Accelerator (Modded DXTweaker) :
> http://uploading.com/files/586m416d/%257BIntel%2BAccelerator%257D.rar/
> >
> > Okay so guys the new thing is that we can also start triple buffering
> > in any Direct X game which will hopefully increase a lot of FPS for
> > especially demanding games. You can try any game you want to increase
> > fps in. This is how to do it:
> >  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
> > - - - - - - - - - - - - - - - - - - - - - - - - -
> >     {-_-_-}    http://www.ocworkbench.com/2006/articles/DXtweaker/
> > {-_-_-}
> >  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
> > - - - - - - - - - - - - - - - - - - - - - - - - -
> > Read the guide and it will solve all your problems. If you still have
> > any problems, please ask them to me.
> > Note:  You might need to enable V-Sync in your game for triple
> > buffering. Do this by going into your game's settings.
> > Thanks
>
> INTEL 9xx SOLDIERS SANS FRONTIERS
>

INTEL 9xx SOLDIERS SANS FRONTIERS

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