triple buffering is juz a waste of resources which our GMA is limited to.... but it's not hurt to try on older games right? ^^
On Wed, Dec 30, 2009 at 4:07 AM, Demonicus <[email protected]> wrote: > erm dude... Triple buffering does not increase fps. It should be used > only if u have enabled VSync. > > On 29 дек, 20:48, Many6 <[email protected]> wrote: > > Hey guys... > > I just released a DXTweaker for Intel Chips a few days ago and I just > > found out this other new feature of it in improving fps with games. > > > > Intel Accelerator (Modded DXTweaker) : > http://uploading.com/files/586m416d/%257BIntel%2BAccelerator%257D.rar/ > > > > Okay so guys the new thing is that we can also start triple buffering > > in any Direct X game which will hopefully increase a lot of FPS for > > especially demanding games. You can try any game you want to increase > > fps in. This is how to do it: > > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - > > - - - - - - - - - - - - - - - - - - - - - - - - - > > {-_-_-} http://www.ocworkbench.com/2006/articles/DXtweaker/ > > {-_-_-} > > - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - > > - - - - - - - - - - - - - - - - - - - - - - - - - > > Read the guide and it will solve all your problems. If you still have > > any problems, please ask them to me. > > Note: You might need to enable V-Sync in your game for triple > > buffering. Do this by going into your game's settings. > > Thanks > > INTEL 9xx SOLDIERS SANS FRONTIERS > INTEL 9xx SOLDIERS SANS FRONTIERS
