on what system to be exact??
if it's the windows 7 with my V1.1, it may be a little buggy for openGL
games, also ,V1.1 for 64-bit are openGLdisable driver..so, no luck with
that....if u are using windows 7, i recommend u use my V1.0 MD...which has a
stable performance and features..

On Thu, Jan 7, 2010 at 4:35 AM, Espionage724 <[email protected]> wrote:

> If you mean my modded driver then i'm not 100% sure about opengl. It
> exists but its buggy (games that check for OpenGL find it, but some
> games if not all, will either render imporperly or just crash, from
> what others say anyway)
>
> On Wed, Jan 6, 2010 at 2:27 PM, Sir Ramza <[email protected]> wrote:
> > that is because modded drivers dont work with OpenGL y had the same
> > problem and have to uninstall the modded drivers and install the old
> > ones
> >
> > On 6 ene, 14:37, "hitbang!" <[email protected]> wrote:
> >> I uninstalled the old driver and installed the modded one and when i
> >> started Urban terror or COD1 it says
> >>
> >> Initializing OpenGL driver
> >> ...getting DC: succeeded
> >> ...GLW_ChoosePFD( 16, 16, 0 )
> >> ...35 PFDs found
> >> ...GLW_ChoosePFD failed
> >> ...failed to find an appropriate PIXELFORMAT
> >> ...restoring display settings
> >> ...WARNING: could not set the given mode (3)
> >> ...shutting down QGL
> >> ...unloading OpenGL DLL
> >> ...assuming '3dfxvgl' is a standalone driver
> >> ...initializing QGL
> >> ...WARNING: missing Glide installation, assuming no 3Dfx available
> >> ...shutting down QGL
> >> ----- CL_Shutdown -----
> >> RE_Shutdown( 1 )
> >> -----------------------
> >> GLW_StartOpenGL() - could not load OpenGL subsystem
> >>
> >> .everything was ok before the mod driver installation. I thought this
> >> new modded driver supports openGL?? hmm..
> >
> > INTEL 9xx SOLDIERS SANS FRONTIERS
> >
> >
>
>
>
> --
> Espionage724 Has A Signature...
>
> INTEL 9xx SOLDIERS SANS FRONTIERS
>
>
INTEL 9xx SOLDIERS SANS FRONTIERS

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