on what system to be exact?? if it's the windows 7 with my V1.1, it may be a little buggy for openGL games, also ,V1.1 for 64-bit are openGLdisable driver..so, no luck with that....if u are using windows 7, i recommend u use my V1.0 MD...which has a stable performance and features..
On Thu, Jan 7, 2010 at 4:35 AM, Espionage724 <[email protected]> wrote: > If you mean my modded driver then i'm not 100% sure about opengl. It > exists but its buggy (games that check for OpenGL find it, but some > games if not all, will either render imporperly or just crash, from > what others say anyway) > > On Wed, Jan 6, 2010 at 2:27 PM, Sir Ramza <[email protected]> wrote: > > that is because modded drivers dont work with OpenGL y had the same > > problem and have to uninstall the modded drivers and install the old > > ones > > > > On 6 ene, 14:37, "hitbang!" <[email protected]> wrote: > >> I uninstalled the old driver and installed the modded one and when i > >> started Urban terror or COD1 it says > >> > >> Initializing OpenGL driver > >> ...getting DC: succeeded > >> ...GLW_ChoosePFD( 16, 16, 0 ) > >> ...35 PFDs found > >> ...GLW_ChoosePFD failed > >> ...failed to find an appropriate PIXELFORMAT > >> ...restoring display settings > >> ...WARNING: could not set the given mode (3) > >> ...shutting down QGL > >> ...unloading OpenGL DLL > >> ...assuming '3dfxvgl' is a standalone driver > >> ...initializing QGL > >> ...WARNING: missing Glide installation, assuming no 3Dfx available > >> ...shutting down QGL > >> ----- CL_Shutdown ----- > >> RE_Shutdown( 1 ) > >> ----------------------- > >> GLW_StartOpenGL() - could not load OpenGL subsystem > >> > >> .everything was ok before the mod driver installation. I thought this > >> new modded driver supports openGL?? hmm.. > > > > INTEL 9xx SOLDIERS SANS FRONTIERS > > > > > > > > -- > Espionage724 Has A Signature... > > INTEL 9xx SOLDIERS SANS FRONTIERS > >
INTEL 9xx SOLDIERS SANS FRONTIERS
