Yeah I was always under the impression that all source game ran in D3D while older goldsource games such as cs 1.6 ran in opengl. If your performance is dropping through game play it is often a symptom of a full texture buffer>memory.
THEfog On 07/02/2010 7:19 AM, "Oscar Lundqvist" <[email protected]> wrote: Are you sure you don't think of CS 1.6, cause there are no such option in CS Source -- INTEL 9xx SOLDIERS SANS FRONTIERS -- INTEL 9xx SOLDIERS SANS FRONTIERS
