Well I was once interested in why Bioshock ran, but then found out it
used the Unreal Engine 2.5 lol which makes sense why it could be
patched for SM2.0

But I have heard reports that GoW and UT3 could run on SM2.0 hardware somewhere

On Sat, Feb 27, 2010 at 9:08 AM, gma3100 <[email protected]> wrote:
> yeah i know that unreal engine 3 runs on shader model 3 otherwise i
> would be fraggin locusts right now instead of doing this.we should
> make a kind of patch u know like say a graphics downgraded like gta4
> and the patch like the bioshock one.theres alot of possibilities.heck
> we could even make assasins creed playable!well if you count 10 fps
> playable(which i do :D)
>
> On Feb 27, 9:23 pm, AngelicTears <[email protected]> wrote:
>> well, the main problem is the Unreal Engine 3 and it runs in Shader Model 3,
>> which really slows compatible intel GMA chipset, X3100 for example have
>> partial software Shader model 3...GMA 950 and below mean while cant support
>> SM3, even the SM2 is partially software processed....
>>
>> On Sat, Feb 27, 2010 at 8:55 PM, Oscar Lundqvist <[email protected]>wrote:
>>
>> > Why is Ureal Tournament 3 a problem? :O Except it runs real slow and
>> > considered unplayable
>>
>> >  --
>> > INTEL 9xx SOLDIERS SANS FRONTIERS
>>
>>
>
> --
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