u could use 3danalyze for that

On Mar 5, 4:17 am, Espionage724 <[email protected]> wrote:
> Lol I was looking at that game in walmart the other day and wondered
> this. The shader model 2b thing I believe eliminates the 950gma
> though.
>
>
>
> On Thu, Mar 4, 2010 at 1:46 PM, tavich <3 <[email protected]> wrote:
> > Minimum:
> >          o OS:Microsoft® Windows Vista®/XP®/Windows® 7
> >          o Processor: 2.3 GHz CPU with SSE2
> >          o Memory: 1 GB RAM (XP), 2 GB RAM (Vista®/Windows® 7)
> >          o Graphics: 256 MB DirectX® 9.0c shader model 2b compatible
> > GPU
> >          o DirectX®: DirectX® 9.0c
> >          o Hard Drive: 15 GB free space
>
> > Do you think is it gonna work? It requires pixel shader 2.0,it can run
> > but 15 fps (my guess....)So guys,what do ya think ?
>
> > --
> > INTEL 9xx SOLDIERS SANS FRONTIERS
>
> --
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