u could use 3danalyze for that On Mar 5, 4:17 am, Espionage724 <[email protected]> wrote: > Lol I was looking at that game in walmart the other day and wondered > this. The shader model 2b thing I believe eliminates the 950gma > though. > > > > On Thu, Mar 4, 2010 at 1:46 PM, tavich <3 <[email protected]> wrote: > > Minimum: > > o OS:Microsoft® Windows Vista®/XP®/Windows® 7 > > o Processor: 2.3 GHz CPU with SSE2 > > o Memory: 1 GB RAM (XP), 2 GB RAM (Vista®/Windows® 7) > > o Graphics: 256 MB DirectX® 9.0c shader model 2b compatible > > GPU > > o DirectX®: DirectX® 9.0c > > o Hard Drive: 15 GB free space > > > Do you think is it gonna work? It requires pixel shader 2.0,it can run > > but 15 fps (my guess....)So guys,what do ya think ? > > > -- > > INTEL 9xx SOLDIERS SANS FRONTIERS > > -- > Espionage724 Has A Signature...
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