yea i did upload that its is kaizen cfg but u have to do somethin to
make it work better idk really i dont remember

On 8 ožu, 01:53, TanCH <[email protected]> wrote:
> Actually this config file is in the download section here which
> uploaded by someone call Christian(acer aspire one)...
> here is the config:
> // ___________________________________________________________________//
> // Kaizen's L4D Config        v1.0 (09/01/29)  http://www.fpsgod.com
> //
> // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
> //
> // Introduction
> // *********************************************************
> //
> // Welcome to Kaizen's Left 4 Dead Config! Since I received so much
> positive
> // feedback when I released my original Counter-Strike config, I
> decided to do it
> // all over again for Left 4 Dead.
> //
> // Unfortunately the Left 4 Dead engine is much more restrictive about
> custom
> // configs than CSS, so don't expect this config to turn your single
> core'd
> // system into a powerhouse. I managed to disable a few visual
> settings here
> // and there, always striving for a good balance between performance
> and quality.
> //
> // On the flip side for competitive gaming, being less customizable
> can be a good thing
> // as it helps level the playing field, forcing users into many
> settings.
> //
> // With that said, as Left 4 Dead is a relatively new game, this
> config will likely see many updates,
> // as I discover new ways to make this config stand out. So be sure to
> check back soon.
> //
> // If you have any suggestions to improve this cfg, please let me know
> // and I will update it accordingly.
> //
> //
> //
> //                      Enjoy!
> //
> //                      -Kaizen ([email protected])
> //
> //
> // Installation
> // *********************************************************
> // Simply place this file(autoexec.cfg) into your Left 4 Dead folder,
> // similar to the path below:
> //
> // Steam\SteamApps\common\left 4 dead\left4dead\cfg\
> //
> //
> // Command Line Options (set in Steam launch options for L4D)
> // *********************************************************
> //
> // -w 800 -console -novid -refresh 120 -heapsize 1572864 -high -
> noforcemaccel -noforcemparms -noipx -nojoy
> //
> // Modify the heapsize command to match your the amount of RAM you
> // have in your computer (NOT video card memory!)
> //
> //              512MB   -heapsize 262144
> //              1GB     -heapsize 524288
> //              2GB     -heapsize 1048576
> //              3GB(max)-heapsize 1572864
> //              Something else? Grab a calculator and multiply!
> // (Note going above 3GB will crash L4D because it's a 32 bit
> application)
> //
> // For a more detailed guide on command line options, refer to:
> //      http://www.fpsgod.com/counter-strike-source-launch-options/
> //
> //
> // DISCLAIMER
> // *********************************************************
> //
> //http://www.fpsgod.com, Kaizen and all affiliate parties assume no
> // liability for damages incurred directly or indirectly as a result
> // of errors, omissions or discrepancies found within any version of
> // Kaizen's Left 4 Dead FPS Config. Use the config at your
> // own risk.
> //
> //
> // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
>
> // Default Commands (resets any junk settings that may exist)
> // *********************************************************
> //
> cl_detail_max_sway "5"
> cl_detail_avoid_radius "64"
> cl_detail_avoid_force "0.4"
> cl_detail_avoid_recover_speed "0.25"
>
> cc_predisplay_time "0.25"
> cc_subtitles "0"
> cc_lang ""
> c_maxpitch "90"
> c_minpitch "0"
> c_maxyaw "135"
> c_minyaw "-135"
> c_maxdistance "200"
> c_mindistance "30"
> c_orthowidth "100"
> c_orthoheight "100"
> lookspring "0"
> lookstrafe "0"
> joystick "0"
> m_pitch "0.022"
> m_filter "0"
> m_filter2 "0"
> //sensitivity "3"
> m_side "0.8"
> m_yaw "0.022"
> m_forward "1"
> m_customaccel "0"
> m_customaccel_scale "0.04"
> m_customaccel_max "0"
> m_customaccel_exponent "1"
> m_mouseaccel1 "0"
> m_mouseaccel2 "0"
> m_mousespeed "1"
> cl_mouselook "1"
> cl_mouselook2 "1"
> cl_idealpitchscale "0.8"
> net_graph "3"
> net_scale "5"
> net_graphpos "3"
> net_graphsolid "1"
> voice_modenable "1"
> muzzleflash_light "1"
> hud_classautokill "1"
> overview_health "1"
> overview_names "1"
> overview_tracks "1"
> overview_locked "1"
> overview_alpha "1.0"
> spec_scoreboard "0"
> commentary_firstrun "0"
> npc_height_adjust "1"
> sv_pvsskipanimation "1"
> scene_showlook "0"
> scene_showmoveto "0"
> func_break_max_pieces "15"
> suitvolume "0.25"
> sv_noclipaccelerate "5"
> sv_noclipspeed "5"
> sv_specaccelerate "5"
> sv_specspeed "3"
> sv_specnoclip "1"
> joy_wingmanwarrior_centerhack "0"
> joy_axisbutton_threshold "0.3"
> voice_forcemicrecord "1"
> voice_enable "1"
> voice_scale "0.832000"
> snd_duckerthreshold "0.15"
> snd_duckerreleasetime "2.5"
> snd_duckerattacktime "0.5"
> snd_ducktovolume "0.55"
> adsp_debug "0"
> dsp_dist_max "1440.0"
> dsp_dist_min "0.0"
> snd_mixahead "0.1"
> snd_musicvolume "1.0"
> volume "1.0"
> snd_pitchquality "1"
> vprof_warningmsec "10"
> vprof_unaccounted_limit "0.3"
> vprof_verbose "1"
> vprof_graphheight "256"
> vprof_graphwidth "512"
> texture_budget_background_alpha "128"
> texture_budget_panel_bottom_of_history_fraction ".25"
> texture_budget_panel_height "284"
> texture_budget_panel_width "512"
> texture_budget_panel_y "450"
> texture_budget_panel_x "0"
> budget_panel_height "384"
> budget_panel_width "512"
> budget_panel_y "50"
> budget_panel_x "0"
> budget_background_alpha "128"
> budget_bargraph_range_ms "16.6666666667"
> budget_panel_bottom_of_history_fraction ".25"
> budget_history_range_ms "66.666666667"
> budget_history_numsamplesvisible "100"
> budget_show_history "1"
> budget_show_averages "0"
> budget_show_peaks "1"
> budget_averages_window "30"
> budget_peaks_window "30"
> budget_bargraph_background_alpha "128"
>
> dsp_slow_cpu "0"
> cl_allowupload "1"
>
> r_drawmodelstatsoverlaymax "1.5"
> r_drawmodelstatsoverlaymin "0.1"
>
> // Enable Cheats (relax, this enables some CVARS to load, we disable
> it at the end)
> // *********************************************************
> //
> sv_cheats "1"
>
> // Key Binds (modify as desired, delete the slashes before bind)
> // *********************************************************
> //
> //bind "TAB" "+showscores"
> //bind "ESCAPE" "cancelselect"
> //bind "SPACE" "+duck"
> //bind "'" "admin"
> //bind "*" "rcon_password passwordgoeshere"
> //bind "," ""
> //bind "-" ""
> //bind "." ""
> //bind "/" ""
> //bind "0" "slot10"
> //bind "1" "slot1"
> //bind "2" "slot2"
> //bind "3" "slot3"
> //bind "4" "slot4"
> //bind "5" "slot5"
> //bind "6" "slot6"
> //bind "7" "slot7"
> //bind "8" "slot8"
> //bind "9" "slot9"
> //bind "=" ""
> //bind "["
> //bind "`" "toggleconsole"
> //bind "a" "+voicerecord"
> //bind "b" ""
> //bind "c" ""
> //bind "d" "+back"
> //bind "e" "+forward"
> //bind "f" "+moveright"
> //bind "g" "impulse 100"  //toggle flashlight
> //bind "h" "motd"
> //bind "i" "vocalize playerdeath"  //playerscream, funny and annoying
> at the same time
> //bind "j" "spectate"  //move to spectator
> //bind "k" ""
> //bind "l" ""
> //bind "m" "chooseteam"
> //bind "n" ""
> //bind "o" ""
> //bind "p"
> //bind "q" "lastinv"
> //bind "r" "+reload"
> //bind "s" "+moveleft"
> //bind "t" "impulse 201"  //spray decal
> //bind "u" "messagemode2"
> //bind "v" ""
> //bind "w" "+use"
> //bind "x" "+mouse_menu QA"
> //bind "y" "messagemode"
> //bind "z" "+mouse_menu Orders"
> //bind "UPARROW" ""
> //bind "DOWNARROW" ""
> //bind "ALT" "+speed"
> //bind "CTRL" ""
> //bind "F1" = "Vote Yes"
> //bind "F2" = "Vote No"
> //bind "F3" = "askconnect_accept"
> //bind "F5" = "jpeg"
> //bind "F6" ""
> //bind "F7" ""
> //bind "DEL" "fbng"
> //bind "PGDN" "hegde"
> //bind "PGUP" "defuse"
> //bind "END" "sgnde"
> //bind "MWHEELUP" "+jump"
> //bind "MOUSE1" "+attack"
> //bind "MOUSE2" "+attack2"
> //bind "MOUSE3" = "+zoom"
> //bind "PAUSE" "pause"
> //bind "SHIFT" "+jump"
>
> // Personal Preference (modify as desired)
> // ***********************************************
> //
> //sensitivity "10"
> budget_show_history "0"               // default 1;   Disables history graph.
> cl_downloadfilter "nosounds"          //              Disables downloading of 
> annoying
> SFX
> con_enable "1"
> cl_allowdownload "1"
>
> crosshair "1"
> cl_crosshair_alpha "255"
>
> //set crosshair color RGB
> cl_crosshair_red "255"
> cl_crosshair_green "0"
> cl_crosshair_blue "0"
> //end crosshair color
>
> cl_crosshair_thickness "1"              // default 2;
> cl_observercrosshair "1"
>
> cl_autohelp "0"                       // default 1;
>
> cl_resend "1.5"                       // default 6;
>
> //net_graph "1"                           // default 0;
> //net_graphpos  "3"                       // default 1;
> //net_graphheight "60"                        // default 60; 740 good value 
> for 1024x768
> //net_graphproportionalfont "0"           // default 1;
>
> // Client Commands
> // ***********************************************
> //
> cl_forcepreload "1"                     // default 0;   Loadtime will
> inc, on-fly rendering dec. Fps boost
>
> // Lighting Settings
> // ***********************************************
> //
> r_dynamic "0"                         // default 1;   Disables dynamic 
> shadows (may have no
> effect in //l4d)
> r_PhysPropStaticLighting "0"          // default 1;
>
> // CAL Legal Settings
> r_ambientfraction "0.2"               // default 0.2;
> r_radiosity "4"
>
> // Materials
> // ***********************************************
> //
> mat_bloom_scalefactor_scalar  ".5"      // default 1;
> mat_monitorgamma_tv_enabled "1.6"       // default 0; increases
> brightness dramatically
>
> // Force legal variables through sv_cheats
>
> mat_bumpbasis "0"
> mat_surfaceid "0"
> mat_surfacemat "0"
> mat_hdr_tonemapscale "1"
> mat_bloomamount_rate "0.05f"
> mat_force_bloom "0"
> mat_leafvis "0"
> mat_yuv "0"
> mat_softwareskin "0"
> mat_loadtextures "1"
>
> // End legal variables
>
> // Sound Options
> // ***********************************************
> //
> dsp_enhance_stereo "1"                        // default 0;
>
> // Registration Tweaks
> // ***********************************************
> //
> cl_interp "0.01"                      // default 0.1;
> cl_lagcompensation "1"                        // default 1;
>
> // Props
> // ***********************************************
> //
> func_break_max_pieces "0"             // default 15;
> cl_phys_timescale "1.0"
> // End CAL Legal Settings
>
> // Netcode Tweaks
> // ***********************************************
> //
> cl_updaterate "101"                     //default 20;
> cl_cmdrate "101"                        //default 30;
> rate "25000"                            // default 10000;
>
> // Player Model Tweaks
> // ***********************************************
> //
> r_eyemove  "0"                           // default 1;...
>
> pročitajte više »

-- 
INTEL 9xx SOLDIERS SANS FRONTIERS

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