For anyone interested i found a solution to texture problems under DX8 with "mat_softwarelighting 1". To fix them it's necessary to have: mat_reducefillrate 0 // Shaders: High
Although high shaders reduce DX8 FPS slightly, it's noticeably better than DX9 with low shaders. -- INTEL 9xx SOLDIERS SANS FRONTIERS To unsubscribe, reply using "remove me" as the subject.
