apparently in intel's case drop the quality to the point that
everything is just a kid drawing with crayons XD (not litterally but
compared to nvidia and ati XD)

On Apr 13, 10:37 am, Espionage724 <[email protected]> wrote:
> Yep, thats the standard way for games and programs, even drivers, to
> boost performance. Drop the quality of things further away.
>
> On Mon, Apr 12, 2010 at 10:07 PM, DragonriderX
>
>
>
>
>
> <[email protected]> wrote:
> > Its foggy mainly because intel drivers are always set to run on
> > performance mode, meaning they sacrifice quality for performace (what
> > performance ?!?!) if you got newer drivers you can set it to run at
> > quality mode, i mean you get at least 5~10FPS Slower less but those
> > foggy textures dissapear
>
> > On Apr 13, 12:42 am, IronyTaken <[email protected]> wrote:
> >> Yah that is what I thought to. They should offer drivers for both.
>
> >> Source games run well with these drivers but I get foggy textures on a
> >> lot of objects when I am more than 10 feet away from them.
>
> >> On Apr 12, 6:11 am, Oscar Lundqvist <[email protected]> wrote:
>
> >> > Wasnt the intel drivers very good at opengl but the modded drivers 
> >> > weren't
> >> > since they focused more on direct3d?
>
> > --
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>
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