apparently in intel's case drop the quality to the point that everything is just a kid drawing with crayons XD (not litterally but compared to nvidia and ati XD)
On Apr 13, 10:37 am, Espionage724 <[email protected]> wrote: > Yep, thats the standard way for games and programs, even drivers, to > boost performance. Drop the quality of things further away. > > On Mon, Apr 12, 2010 at 10:07 PM, DragonriderX > > > > > > <[email protected]> wrote: > > Its foggy mainly because intel drivers are always set to run on > > performance mode, meaning they sacrifice quality for performace (what > > performance ?!?!) if you got newer drivers you can set it to run at > > quality mode, i mean you get at least 5~10FPS Slower less but those > > foggy textures dissapear > > > On Apr 13, 12:42 am, IronyTaken <[email protected]> wrote: > >> Yah that is what I thought to. They should offer drivers for both. > > >> Source games run well with these drivers but I get foggy textures on a > >> lot of objects when I am more than 10 feet away from them. > > >> On Apr 12, 6:11 am, Oscar Lundqvist <[email protected]> wrote: > > >> > Wasnt the intel drivers very good at opengl but the modded drivers > >> > weren't > >> > since they focused more on direct3d? > > > -- > > INTEL 9xx SOLDIERS SANS FRONTIERS > > > To unsubscribe, reply using "remove me" as the subject. > > -- > Espionage724 Has A Signature... -- INTEL 9xx SOLDIERS SANS FRONTIERS
