I don't comment on xp, it doesn't have true dx10, only hacked versions
that are very buggy. Remember that the gma950 is almost dx9 compliant,
so why do you want dx10 for? Specially on a OS that doesn't even
support it.

On Jul 3, 9:18 am, NSP <[email protected]> wrote:
> is it possible in xp after installing dx10 ?
>
> On Jul 2, 1:36 pm, Kabuto_Kun <[email protected]> wrote:
>
> > Sorry, I forgot the tommti system tool 
> > page:http://www.tommti-systems.de/start.html
>
> > And a direct download herehttp://www.megaupload.com/?d=YUF6YEMN
>
> > On 2 jul, 04:34, Kabuto_Kun <[email protected]> wrote:
>
> > > After looking so much about how to use the WARP software renderer in
> > > Windows 7, today I have managed to use it and I have been able to test
> > > it with CRYSIS (the only DX10 capable game that I have).
>
> > > The program “ToMMTi Systems SSAA Tool” has an option to force the use
> > > of WARP for DX10, you only must be running Windows 7 and configure the
> > > file “config.txt” of the “ToMMTi Systems SSAA Tool” like this:
>
> > > [enabled settings]
> > > SETTING_FORCEWARP
>
> > > [disabled settings]
> > > S_ETTING_FORCEREF
> > > S_ETTING_LIMIT_FPS=30.0
> > > S_ETTING_FORCE_SSAA=2.0
> > > S_ETTING_TRIPPLE_BUFFER
> > > S_ETTING_VSYNC
>
> > > Put the path of the game you want to test in the file “games.txt” like
> > > this:
> > > D:\Program Files\Crysis\Bin32\crysis.exe
> > > This is an example, depends on your game.
>
> > > Then open the tool with “enable_SSAA_Tool32.exe” for x86 systems or
> > > “disable_SSAA_Tool.exe” for x64.
>
> > > This will execute the process of the program; if you want to close it,
> > > run “disable_SSAA_Tool.exe”.
>
> > > Remember that I am not the author of the program, I only share the
> > > discovery, if you want more information about the previous the steps,
> > > read the “ReadMe.txt” within the .rar file.
>
> > > And sorry for my bad english. xD
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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