Ok, I'll have to back it up from my main laptop and restore it on my
950GMA. Last time I tried it it said steam servers were too busy,
which was weird cuz I wanted to restore it from disk...

On Thu, Jul 22, 2010 at 11:54 AM, tribaljet <[email protected]> wrote:
> Try to get it Espio, because right now it's ugly and unplayable :S
>
> On Jul 22, 3:33 pm, Espionage724 <[email protected]> wrote:
>> there was a config by some guy on steam forums that I gave to my
>> friend and he gets 10-15FPS now lol.
>>
>> On Thu, Jul 22, 2010 at 3:51 AM, CpuKnight <[email protected]> wrote:
>> > ctd is fixed in the update but low fps :)
>> > with all bright and stuff liek that.. just like left 4 dead
>>
>> > On Jul 21, 11:25 pm, adriat1k <[email protected]> wrote:
>> >> i come in the game in offline praktik and online but the graphics aree
>> >> shitt i don't see even the soulders ... sorry bad english
>>
>> >> On Jul 22, 8:04 am, tribaljet <[email protected]> wrote:
>>
>> >> > Ok, with the latest update that came out today, my game no longer CTD,
>> >> > but I have unbelievably low fps, like 1-3 with all settings set to the
>> >> > lowest possible. Haven't changed any cfg files yet, but the game looks
>> >> > absolutely awful at 640x480 :'(
>>
>> >> > On Jul 22, 6:13 am, Espionage724 <[email protected]> wrote:
>>
>> >> > > Hmm, i don't understand why it would CTD :/
>>
>> >> > > On Thu, Jul 22, 2010 at 1:09 AM, ble219 <[email protected]> wrote:
>> >> > > > noticed some fps increased like 1-2. However, it still crashes in
>> >> > > > offline practice.
>>
>> >> > > > On Jul 21, 8:42 pm, Espionage724 <[email protected]> wrote:
>> >> > > >> Updates to Alien Swarm have been released. The updates will be 
>> >> > > >> applied
>> >> > > >> automatically when your Steam client is restarted. The major 
>> >> > > >> changes
>> >> > > >> include:
>>
>> >> > > >> Alien Swarm
>> >> > > >> Fixed crash to desktop on certain graphics cards
>>
>> >> > > >> My friend can now play with his x3100 on XP with stock drivers. 
>> >> > > >> TRY IT NAO!
>>
>> >> > > >> On Wed, Jul 21, 2010 at 8:29 PM, Espionage724 
>> >> > > >> <[email protected]> wrote:
>> >> > > >> > I think I just matched it with device ids.
>>
>> >> > > >> > On Wed, Jul 21, 2010 at 8:24 PM, ble219 <[email protected]> 
>> >> > > >> > wrote:
>> >> > > >> >> How do you know which one is for x3100 ? (i know it's 965 but i 
>> >> > > >> >> found
>> >> > > >> >> 3 965 entries)
>>
>> >> > > >> >> On Jul 21, 4:45 pm, Espionage724 <[email protected]> wrote:
>> >> > > >> >>> maybe check out the dxsupport.cfg file in the bin folder. I 
>> >> > > >> >>> haven't
>> >> > > >> >>> really gotten to check it out much for the 945GM section, but 
>> >> > > >> >>> it does
>> >> > > >> >>> have options specific to some cards, like the hardware sync 
>> >> > > >> >>> thing,
>> >> > > >> >>> dxlevel support, etc.
>>
>> >> > > >> >>> On Wed, Jul 21, 2010 at 6:57 PM, AngelicTears 
>> >> > > >> >>> <[email protected]> wrote:
>> >> > > >> >>> > there are some files in the folder alien swarm/swarm/cfg 
>> >> > > >> >>> > ...(if ure using
>> >> > > >> >>> > steam)
>> >> > > >> >>> > 1st is the modsetting.cfg , u can find the setting below, 
>> >> > > >> >>> > most of them can
>> >> > > >> >>> > be disable...
>> >> > > >> >>> > mat_processtoolvars 1    <-- 0
>> >> > > >> >>> > // prevent camera popping as you move the mouse quickly
>> >> > > >> >>> > mat_motion_blur_enabled 0
>> >> > > >> >>> > mat_grain_enable 1         <--0
>> >> > > >> >>> > mat_local_contrast_enable 1   <-- 0
>> >> > > >> >>> > mat_bloomscale 2                <--change to 0
>> >> > > >> >>> > r_shadowrendertotexture 1  <--change to 0
>> >> > > >> >>> > mat_vignette_enable 1   <change to 0
>> >> > > >> >>> > r_bloomtintr 1.5    <-- 0
>> >> > > >> >>> > r_bloomtintg 1.5   <-- 0
>> >> > > >> >>> > r_bloomtintb 1.5          <-- change to 0
>> >> > > >> >>> > r_bloomtintexponent 1 <-- change to value 0
>> >> > > >> >>> > mat_dest_alpha_range 3000 <-- we can try to decrease this 
>> >> > > >> >>> > value although im
>> >> > > >> >>> > not really sure what they do..
>>
>> >> > > >> >>> > 2nd file is..
>> >> > > >> >>> > videodefaults.txt and video.txt (if have any), set to the 
>> >> > > >> >>> > following
>> >> > > >> >>> > "setting.cpu_level" "0"
>> >> > > >> >>> > "setting.gpu_level" "0"
>> >> > > >> >>> > "setting.mat_antialias" "0"
>> >> > > >> >>> > "setting.mat_aaquality" "0"
>> >> > > >> >>> > "setting.mat_forceaniso" "0"
>> >> > > >> >>> > "setting.mat_vsync" "0"
>> >> > > >> >>> > "setting.mat_triplebuffered" "0"
>> >> > > >> >>> > "setting.mat_grain_scale_override" "0"
>> >> > > >> >>> > "setting.mat_monitorgamma" "2.200000"
>> >> > > >> >>> > "setting.gpu_mem_level" "0"
>> >> > > >> >>> > "setting.mem_level" "0"
>> >> > > >> >>> > "setting.mat_queue_mode" "-1"
>> >> > > >> >>> > "setting.defaultres" "1024"
>> >> > > >> >>> > "setting.defaultresheight" "768"
>> >> > > >> >>> > "setting.aspectratiomode" "1"
>> >> > > >> >>> > "setting.fullscreen" "1"
>> >> > > >> >>> > "setting.nowindowborder" "0"
>> >> > > >> >>> > }
>>
>> >> > > >> >>> > im gonna look for more option, but above are some of the 
>> >> > > >> >>> > quick find on the
>> >> > > >> >>> > alien swarm files..
>>
>> >> > > >> >>> > On Thu, Jul 22, 2010 at 6:40 AM, AngelicTears 
>> >> > > >> >>> > <[email protected]> wrote:
>>
>> >> > > >> >>> >> i actually LOL when reading the forum answer, the 
>> >> > > >> >>> >> know-it-all speaks and
>> >> > > >> >>> >> ended up convincing ppl to but a new GPU when they doesnt 
>> >> > > >> >>> >> know what they are
>> >> > > >> >>> >> saying...
>> >> > > >> >>> >> source games was once needed TnL for fps boost , but at 
>> >> > > >> >>> >> least without tnl,
>> >> > > >> >>> >> it still runs, slow it is but at least it start...
>> >> > > >> >>> >> IMO, alien Swarm may actually using Shader Model 3 as 
>> >> > > >> >>> >> default , but having
>> >> > > >> >>> >> difficulties to change to Shader Model 2 mode when 
>> >> > > >> >>> >> required...im gonna mess
>> >> > > >> >>> >> up some of the cfg files and see what i can find...
>>
>> >> > > >> >>> >> On Thu, Jul 22, 2010 at 6:33 AM, tribaljet 
>> >> > > >> >>> >> <[email protected]> wrote:
>>
>> >> > > >> >>> >>> Many answers on that post were just reinforcing the lack 
>> >> > > >> >>> >>> of power/
>> >> > > >> >>> >>> features of intel igps. There are basic hardware functions 
>> >> > > >> >>> >>> that are
>> >> > > >> >>> >>> lacking on intel hardware, aside tnl and vertex processing 
>> >> > > >> >>> >>> :(
>> >> > > >> >>> >>> In properly set software, the game only crashes when 
>> >> > > >> >>> >>> lacking a
>> >> > > >> >>> >>> specific hardware function that may or may not have been 
>> >> > > >> >>> >>> publicly
>> >> > > >> >>> >>> documented as a true hardware requirement. When all 
>> >> > > >> >>> >>> hardware
>> >> > > >> >>> >>> conditions are met but the hardware is just not powerful 
>> >> > > >> >>> >>> enough, most
>> >> > > >> >>> >>> games do work just slower than playable, except extreme 
>> >> > > >> >>> >>> cases where
>> >> > > >> >>> >>> there are performance related CTDs.
>>
>> >> > > >> >>> >>> On Jul 21, 10:10 pm, Espionage724 <[email protected]> 
>> >> > > >> >>> >>> wrote:
>>
>> >> > > >> >>> >>> >http://forums.steampowered.com/forums/showthread.php?p=16204231#post1...
>>
>> >> > > >> >>> >>> > Still don't quite understand why it won't run on some of 
>> >> > > >> >>> >>> > our cards.
>> >> > > >> >>> >>> > Anyone else besides ble219 have any luck?
>>
>> >> > > >> >>> >>> > On Wed, Jul 21, 2010 at 3:48 PM, Espionage724 
>> >> > > >> >>> >>> > <[email protected]>
>> >> > > >> >>> >>> > wrote:
>> >> > > >> >>> >>> > > It would appear you need Shader Model 3.0 which 
>> >> > > >> >>> >>> > > doesn't make sense if
>> >> > > >> >>> >>> > > the minium requirements are SM2.0... My friend with a 
>> >> > > >> >>> >>> > > 6100 with SM2.0
>> >> > > >> >>> >>> > > can't run it either...
>>
>> >> > > >> >>> >>> > > On Wed, Jul 21, 2010 at 3:16 AM, adriat1k 
>> >> > > >> >>> >>> > > <[email protected]>
>> >> > > >> >>> >>> > > wrote:
>> >> > > >> >>> >>> > >> what a  fast replyy thnxx XD
>>
>> >> > > >> >>> >>> > >> On Jul 21, 9:13 am, tribaljet <[email protected]> 
>> >> > > >> >>> >>> > >> wrote:
>> >> > > >> >>> >>> > >>> In steam you can select launch options for specific 
>> >> > > >> >>> >>> > >>> games and set
>> >> > > >> >>> >>> > >>> the
>> >> > > >> >>> >>> > >>> commands you want. These commands usually only work 
>> >> > > >> >>> >>> > >>> for source
>> >> > > >> >>> >>> > >>> based
>> >> > > >> >>> >>> > >>> games.
>> >> > > >> >>> >>> > >>> There are several ways to change vertex processing 
>> >> > > >> >>> >>> > >>> methods. Use the
>> >> > > >> >>> >>> > >>> search command to look for either addreg, IGRM, or 
>> >> > > >> >>> >>> > >>> IDAMT.
>>
>> >> > > >> >>> >>> > >>> On Jul 21, 8:10 am, adriat1k <[email protected]> 
>> >> > > >> >>> >>> > >>> wrote:
>>
>> >> > > >> >>> >>> > >>> > can anyone tell me where to find that launch 
>> >> > > >> >>> >>> > >>> > comand ... and that
>> >> > > >> >>> >>> > >>> > vertex thingyy ... im new here ..
>>
>> >> > > >> >>> >>> > >>> > On Jul 21, 1:02 am, ble219 <[email protected]> 
>> >> > > >> >>> >>> > >>> > wrote:
>>
>> >> > > >> >>> >>> > >>> > > Step 1: use this
>> >> > > >> >>> >>> > >>> > > autoexechttp://www.mediafire.com/?z9kmo59vzmcb637
>> >> > > >> >>> >>> > >>> > >            and put it in ur 
>> >> > > >> >>> >>> > >>> > > Steam\steamapps\common\alien
>> >> > > >> >>> >>> > >>> > > swarm\swarm
>> >> > > >> >>> >>> > >>> > > \cfg folder.
>>
>> >> > > >> >>> >>> > >>> > > Step 2: put this in launch command: -console 
>> >> > > >> >>> >>> > >>> > > -high -dxlevel 81-
>> >> > > >> >>> >>> > >>> > > heapsize [read below] -noforcemaccel 
>> >> > > >> >>> >>> > >>> > > -noforcemparms -noipx
>> >> > > >> >>> >>> > >>> > > -nojoy
>>
>> >> > > >> >>> >>> > >>> > >  Modify the heapsize command to match your the 
>> >> > > >> >>> >>> > >>> > > amount of RAM
>> >> > > >> >>> >>> > >>> > > you
>> >> > > >> >>> >>> > >>> > >  have in your computer (NOT video card memory!)
>>
>> >> > > >> >>> >>> > >>> > >                 512MB   -heapsize 262144
>> >> > > >> >>> >>> > >>> > >                 1GB     -heapsize 524288
>> >> > > >> >>> >>> > >>> > >                 2GB     -heapsize 1048576
>> >> > > >> >>> >>> > >>> > >                 3GB(max)-heapsize 1572864
>>
>> >> > > >> >>> >>> > >>> > > Step 3: Use software vertex mode.
>>
>> >> > > >> >>> >>> > >>> > > From slideshow to playable. Worth a try!
>>
>> >> > > >> >>> >>> > >>> > > -------------------------------------------------------------------
>> >> > > >> >>> >>> > >>> > > i have x3100, win7 32bit, sigma 3.0, 3gb RAM.
>>
>> >> > > >> >>> >>> > >> --
>> >> > > >> >>> >>> > >> 9xx SOLDIERS SANS FRONTIERS
>>
>> >> > > >> >>> >>> > > --
>> >> > > >> >>> >>> > > Acer TravelMate 2480
>> >> > > >> >>> >>> > > GFX: GMA950   CPU: Intel Celeron M 420 @ 1.6Ghz   RAM: 
>> >> > > >> >>> >>> > > 2GB DDR2
>> >> > > >> >>> >>> > > 333Mhz
>> >> > > >> >>> >>> > >   HDD: Samsung 120GB 5400RPM SATA
>>
>> >> > > >> >>> >>> > --
>> >> > > >> >>> >>> > Acer TravelMate 2480
>> >> > > >> >>> >>> > GFX: GMA950   CPU: Intel Celeron M 420 @ 1.6Ghz   RAM: 
>> >> > > >> >>> >>> > 2GB DDR2 333Mhz
>> >> > > >> >>> >>> >   HDD: Samsung 120GB 5400RPM SATA
>>
>> >> > > >> >>> >>> --
>> >> > > >> >>> >>> 9xx SOLDIERS SANS FRONTIERS
>>
>> >> > > >> >>> >> --
>> >> > > >> >>> >> Laptop:
>> >> > > >> >>> >> Acer Aspire
>> >> > > >> >>> >> Core Duo T2300E @ 1.67GHz
>> >> > > >> >>> >> Intel GMA 950 IGP
>> >> > > >> >>> >> Intel 945 Chipset
>> >> > > >> >>> >> 1GB RAM (512MB*2) Dual Channel DDR2
>> >> > > >> >>> >> 80GB standard PATA HDD
>> >> > > >> >>> >> Win7 Ultimate 32bit / Ubuntu 10.04
>>
>> >> > > >> >>> > --
>>
>> ...
>>
>> read more »
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>



-- 
Acer TravelMate 2480
GFX: GMA950   CPU: Intel Celeron M 420 @ 1.6Ghz   RAM: 2GB DDR2 333Mhz
  HDD: Samsung 120GB 5400RPM SATA

-- 
9xx SOLDIERS SANS FRONTIERS

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