Hi there, first of all i have to apologize for such a long Delayed for the release. Due to many reasons such as exams and stuffs, i dont have enough time to make it in time, but now it is done. V1.2 Sherry Driver rev 2 is release with abundance of new features.
*during istallation, it is important to read installation license and read me text* Some of the highlights, new features / technology implemented : - Full OpenGL 1.2 up to 1.5 (experimental) support - Major code rev since V1.0 creations - Compatible with Haze's IGDRM - Dynamic Memory Speed - Isolated Frame Buffer - Dynamic Vertex Threading (for SWVP) - Flexible Vertex Shader - IDVM (Improved Dynamic Virtual Memory) - MSI-X rev 2 - IFS-MSI Combo - SSE3 Threading Optimizations (for SWVP) - Dual Core Vertex Threading (for SWVP) - DynamicMemorySpeed - IsolatedFrameBuffer and change log for the V1.2 rev 2 - Added DynamicScalling Support - Added Peformance increase for newer game engine - Added more custom codes for this release - Added SSE3 Optimizations - Added Multicore Threading fixes - Added a bundle amount of new technology in Driver - Fixed random Halo flicker / graphical glitch with lighting/flash light on - Fixed general performance degrade for older game engine - Fixed Device failed to recognize/minimum system requirement does not meet - Fixed pure vertex processing does not recognize - Fixed 2D performance issue - Fixed performance issue on GSE / GME chipsets - Fixed MMX and SSE2 compatibility codes - Fixed DirectDraw performance instability - Fixed some games crashing caused by V1.2 using too much CPU - Fixed glitch on random windows usage - Fixed some minor problems experience in V1.0, V1.1 and V1.1E also the release will feature a brand new installer for the V series driver ^^ tech spec : V1.2 Sherry Driver 945 M/D V 1.2.0.9190 - rev 2 - 20100904 9xxssf - GMA9xx Soldier Sans Frontiers - 2010 Created by AngelicTears - 2010 SSE3 optimization requires supported CPU with SSE3 instructions. V1.2 Dynamic Memory Speed requires at least RAM dual channel configuration IDVM relies on OS memory requirements, less memory requires by the OS, more resource available for graphics. again i would like to thanks all of u who supported me, and also for those who just know me. and i am very1000x sorry for the delay, again it's for the good. please be remind although there much technology implemented here, it is still in BETA level.. feedbacks and reports (benchmarks and etc) are needed happy gaming all ^^ and may the driver can satisfy our gaming needs. Download link : http://www.mediafire.com/?inz3ncnfcz7ubzc -- 9xx SOLDIERS SANS FRONTIERS
