What is your chipset?

On Sep 4, 8:22 pm, kidharlen <[email protected]> wrote:
> very nice driver! thought I have to point something you probably
> missed out though,
> inside your igdlh.inf file there was a missing line or two.. i think
> it only just affects netbook users.
> the missing line was
>
> [i965GX1.HW]
> AddReg = igfx_Bwg_HardwareDeviceSettings
>
> I am a netbook user and this fixed the flickering on my netbook. It
> now works great!
> thanks for the driver as always AngelicTears. Kudos!
>
> On Sep 4, 5:35 pm, AngelicTears <[email protected]> wrote:
>
> > Hi there, first of all i have to apologize for such a long Delayed for
> > the release. Due to many reasons such as exams and stuffs, i dont have
> > enough time to make it in time, but now it is done. V1.2 Sherry Driver
> > rev 2 is release with abundance of new features.
>
> > *during istallation, it is important to read installation license and
> > read me text*
>
> > Some of the highlights, new features / technology implemented :
>
> > - Full OpenGL 1.2 up to 1.5 (experimental) support
> > - Major code rev since V1.0 creations
> > - Compatible with Haze's IGDRM
> > - Dynamic Memory Speed
> > - Isolated Frame Buffer
> > - Dynamic Vertex Threading (for SWVP)
> > - Flexible Vertex Shader
> > - IDVM (Improved Dynamic Virtual Memory)
> > - MSI-X rev 2
> > - IFS-MSI Combo
> > - SSE3 Threading Optimizations (for SWVP)
> > - Dual Core Vertex Threading (for SWVP)
> > - DynamicMemorySpeed
> > - IsolatedFrameBuffer
>
> > and change log for the V1.2 rev 2
>
> > - Added DynamicScalling Support
> > - Added Peformance increase for newer game engine
> > - Added more custom codes for this release
> > - Added SSE3 Optimizations
> > - Added Multicore Threading fixes
> > - Added a bundle amount of new technology in Driver
> > - Fixed random Halo flicker / graphical glitch with lighting/flash
> > light on
> > - Fixed general performance degrade for older game engine
> > - Fixed Device failed to recognize/minimum system requirement does not
> > meet
> > - Fixed pure vertex processing does not recognize
> > - Fixed 2D performance issue
> > - Fixed performance issue on GSE / GME chipsets
> > - Fixed MMX and SSE2 compatibility codes
> > - Fixed DirectDraw performance instability
> > - Fixed some games crashing caused by V1.2 using too much CPU
> > - Fixed glitch on random windows usage
> > - Fixed some minor problems experience in V1.0, V1.1 and V1.1E
>
> > also the release will feature a brand new installer for the V series
> > driver ^^
>
> > tech spec :
>
> > V1.2 Sherry Driver
> > 945 M/D V 1.2.0.9190 - rev 2 - 20100904
> > 9xxssf - GMA9xx Soldier Sans Frontiers - 2010
> > Created by AngelicTears - 2010
>
> > SSE3 optimization requires supported CPU with SSE3 instructions.
> > V1.2 Dynamic Memory Speed requires at least RAM dual channel
> > configuration
> > IDVM relies on OS memory requirements, less memory requires by the OS,
> > more resource available for graphics.
>
> > again i would like to thanks all of u who supported me, and also for
> > those who just know me.
> > and i am very1000x sorry for the delay, again it's for the good.
> > please be remind although there much technology implemented here, it
> > is still in BETA level..
>
> > feedbacks and reports (benchmarks and etc) are needed
>
> > happy gaming all ^^ and may the driver can satisfy our gaming needs.
>
> > Download link :http://www.mediafire.com/?inz3ncnfcz7ubzc
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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