What is your chipset? On Sep 4, 8:22 pm, kidharlen <[email protected]> wrote: > very nice driver! thought I have to point something you probably > missed out though, > inside your igdlh.inf file there was a missing line or two.. i think > it only just affects netbook users. > the missing line was > > [i965GX1.HW] > AddReg = igfx_Bwg_HardwareDeviceSettings > > I am a netbook user and this fixed the flickering on my netbook. It > now works great! > thanks for the driver as always AngelicTears. Kudos! > > On Sep 4, 5:35 pm, AngelicTears <[email protected]> wrote: > > > Hi there, first of all i have to apologize for such a long Delayed for > > the release. Due to many reasons such as exams and stuffs, i dont have > > enough time to make it in time, but now it is done. V1.2 Sherry Driver > > rev 2 is release with abundance of new features. > > > *during istallation, it is important to read installation license and > > read me text* > > > Some of the highlights, new features / technology implemented : > > > - Full OpenGL 1.2 up to 1.5 (experimental) support > > - Major code rev since V1.0 creations > > - Compatible with Haze's IGDRM > > - Dynamic Memory Speed > > - Isolated Frame Buffer > > - Dynamic Vertex Threading (for SWVP) > > - Flexible Vertex Shader > > - IDVM (Improved Dynamic Virtual Memory) > > - MSI-X rev 2 > > - IFS-MSI Combo > > - SSE3 Threading Optimizations (for SWVP) > > - Dual Core Vertex Threading (for SWVP) > > - DynamicMemorySpeed > > - IsolatedFrameBuffer > > > and change log for the V1.2 rev 2 > > > - Added DynamicScalling Support > > - Added Peformance increase for newer game engine > > - Added more custom codes for this release > > - Added SSE3 Optimizations > > - Added Multicore Threading fixes > > - Added a bundle amount of new technology in Driver > > - Fixed random Halo flicker / graphical glitch with lighting/flash > > light on > > - Fixed general performance degrade for older game engine > > - Fixed Device failed to recognize/minimum system requirement does not > > meet > > - Fixed pure vertex processing does not recognize > > - Fixed 2D performance issue > > - Fixed performance issue on GSE / GME chipsets > > - Fixed MMX and SSE2 compatibility codes > > - Fixed DirectDraw performance instability > > - Fixed some games crashing caused by V1.2 using too much CPU > > - Fixed glitch on random windows usage > > - Fixed some minor problems experience in V1.0, V1.1 and V1.1E > > > also the release will feature a brand new installer for the V series > > driver ^^ > > > tech spec : > > > V1.2 Sherry Driver > > 945 M/D V 1.2.0.9190 - rev 2 - 20100904 > > 9xxssf - GMA9xx Soldier Sans Frontiers - 2010 > > Created by AngelicTears - 2010 > > > SSE3 optimization requires supported CPU with SSE3 instructions. > > V1.2 Dynamic Memory Speed requires at least RAM dual channel > > configuration > > IDVM relies on OS memory requirements, less memory requires by the OS, > > more resource available for graphics. > > > again i would like to thanks all of u who supported me, and also for > > those who just know me. > > and i am very1000x sorry for the delay, again it's for the good. > > please be remind although there much technology implemented here, it > > is still in BETA level.. > > > feedbacks and reports (benchmarks and etc) are needed > > > happy gaming all ^^ and may the driver can satisfy our gaming needs. > > > Download link :http://www.mediafire.com/?inz3ncnfcz7ubzc > >
-- 9xx SOLDIERS SANS FRONTIERS
