lol, well, i look on the opposite things, rather than look into the performance, i do say it is a great news and many thanks for akoj akoz...
why did i say that u might say, well, there are numbers of reasons, first, the technology of D3D API emulator itself have advance to SM3 support where it is not possible before this, and that might lead to yet a support for out GPU, i do hope that swiftshader makes an option to have partial hardware emulate, like emulate vertex only and let the pixel shader processed by the GMA,, or at least give out the source code..lol... again as akoj akoz said, not everyone can afford a console, even myself just stick with PS2, lol, but yeah, i saved for a full desktop PC ( mainly use for games and compilation ).. again i thank akoj for the info ^^ it's not about low fps or etc, it's about support..and that brings newer pathway for a new advancement...well, that's my opinion... @Namige, espi Well, i have to say, black ops PC is a little buggy..but ok so so...cant wait for alterops... :P On Tue, Nov 30, 2010 at 6:11 AM, tribaljet <[email protected]> wrote: > It makes games that never worked running at unplayable fps. It works > on any gpu because the graphics are offloaded to the cpu. > > In case I haven't said before, IT LOWERS FPS TO UNPLAYABLE RATES. > > On 29 Nov, 18:44, ThaGaimz <[email protected]> wrote: > > What does this do? > > > > 1.Does it increase FPS? > > 2.Does it work on the x4500m? > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Laptop: Acer Aspire Core Duo T2300E @ 1.67GHz Intel GMA 950 IGP Intel 945 Chipset 1GB RAM (512MB*2) Dual Channel DDR2 80GB standard PATA HDD Win7 Ultimate 32bit / Ubuntu 10.04 -- 9xx SOLDIERS SANS FRONTIERS
