I have heard that it requires pixel shader 3. If that's the case, then it's a no go. But I can't find an official page on Minimum requirements (argh!).
On Tue, Feb 22, 2011 at 10:55 PM, Abhishek Indoria < [email protected]> wrote: > Hm, thanks guys. Any ideas about "magicka" ? > > > On Tue, Feb 22, 2011 at 10:51 PM, tribaljet <[email protected]> wrote: > >> AA2 runs, but slowly. >> >> On 22 Fev, 16:13, Espionage724 <[email protected]> wrote: >> > AA3 no go (Unreal Engine 3). Maybe with SwiftShader, but that's about >> it. >> > >> > On Tue, Feb 22, 2011 at 11:07 AM, Abhishek Indoria < >> > >> > [email protected]> wrote: >> > > Hey fellas, >> > > So, I was just wondering, would America's Army 2 or even America's >> > > Army 3 would run on a G945 (GMA 950)? Forget the specs, I am asking >> > > for a general opinion on this chipset. >> > >> > > -- >> > > 9xx SOLDIERS SANS FRONTIERS >> > >> > >> >> -- >> 9xx SOLDIERS SANS FRONTIERS >> > > -- 9xx SOLDIERS SANS FRONTIERS
