I have heard that it requires pixel shader 3. If that's the case, then it's
a no go. But I can't find an official page on Minimum requirements (argh!).

On Tue, Feb 22, 2011 at 10:55 PM, Abhishek Indoria <
[email protected]> wrote:

> Hm, thanks guys. Any ideas about "magicka" ?
>
>
> On Tue, Feb 22, 2011 at 10:51 PM, tribaljet <[email protected]> wrote:
>
>> AA2 runs, but slowly.
>>
>> On 22 Fev, 16:13, Espionage724 <[email protected]> wrote:
>> > AA3 no go (Unreal Engine 3). Maybe with SwiftShader, but that's about
>> it.
>> >
>> > On Tue, Feb 22, 2011 at 11:07 AM, Abhishek Indoria <
>> >
>> > [email protected]> wrote:
>> > > Hey fellas,
>> > > So, I was just wondering, would America's Army 2 or even America's
>> > > Army 3 would run on a G945 (GMA 950)? Forget the specs, I am asking
>> > > for a general opinion on this chipset.
>> >
>> > > --
>> > > 9xx SOLDIERS SANS FRONTIERS
>> >
>> >
>>
>> --
>> 9xx SOLDIERS SANS FRONTIERS
>>
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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