eyes moving are useless in half life 2 e.e' http://www.tweakguides.com/HL2_1.html hope this help ya
On 19 abr, 14:40, modeddriversforxpnow ¬¬ <[email protected]> wrote: > I used some commands to Half Life 2 runs better! > > but characters' eyes not move! > > sv_unlockedchapters 15 > r_shadows 0 > mat_fullbright 1 > mat_force_bloom "0" > mat_hdroverbrightrange "16" > cl_forcepreload "1" > cl_show_splashes "1" > mat_compressedtextures "1" > mat_forcehardwaresync "0" > mat_reducefillrate "1" > mat_disable_bloom "1" > r_maxdlights "32" > mat_wateroverlaysize "8" > cl_show_splashes "0" > mat_hdr_enabled "0" > mat_hdr_level "0" > mat_forceaniso "0" > mat_bloomscale "0" > mat_forcemanagedtextureintohardware "0" > mat_trilinear "0" > mat_specular "0" > mat_bumpmap "0" > mat_showlightmappage "-1" > mat_bufferprimitives "1" > mat_surfacemat "0" > r_forcewaterleaf "0" > mat_envmapsize "0" > mat_envmaptgasize "0" > mat_picmip "1" > mat_clipz "1" > mat_reducefillrate "1" > lod_transitiondist "0" > mat_vsync "0" > r_decal_cullsize "0" > r_shadows "1" > r_shadowrendertotexture "0" > r_worldlightmin "0" > r_worldlights "0" > r_worldlightmin "0" > mat_shadowstate "0" > r_worldlights "0" "0" > r_waterforceexpensive "0" > r_worldlightmin "0.0002" > r_waterforcereflectentities "0" > r_waterforceexpensive "0" > r_worldlights "0" > r_waterdrawreflection "0" > r_waterdrawrefraction "0" > r_occlusion "0" > demo_recordcommands "1" > r_shadowmaxrendered "0" > r_waterdrawreflection "0" > r_waterforceexpensive "0" > lod_enable "1" > sv_voiceenable "1" > voice_scale "1" > voice_modenable "1" > voice_enable "1" > snd_digital_surround "1" > dsp_enhance_stereo "1" > r_3dsky "0" > r_sse "1" > r_sse2 "1" > r_mmx "1" > fps_max "1337" > con_enable "1" > > What command should disable? -- 9xx SOLDIERS SANS FRONTIERS
