eyes moving are useless in half life 2 e.e'

http://www.tweakguides.com/HL2_1.html
 hope this help ya

On 19 abr, 14:40, modeddriversforxpnow ¬¬ <[email protected]>
wrote:
> I used some commands to Half Life 2 runs better!
>
> but characters' eyes not move!
>
> sv_unlockedchapters 15
> r_shadows 0
> mat_fullbright 1
> mat_force_bloom "0"
> mat_hdroverbrightrange "16"
> cl_forcepreload "1"
> cl_show_splashes "1"
> mat_compressedtextures "1"
> mat_forcehardwaresync "0"
> mat_reducefillrate "1"
> mat_disable_bloom "1"
> r_maxdlights "32"
> mat_wateroverlaysize "8"
> cl_show_splashes "0"
> mat_hdr_enabled "0"
> mat_hdr_level "0"
> mat_forceaniso "0"
> mat_bloomscale "0"
> mat_forcemanagedtextureintohardware "0"
> mat_trilinear "0"
> mat_specular "0"
> mat_bumpmap "0"
> mat_showlightmappage "-1"
> mat_bufferprimitives "1"
> mat_surfacemat "0"
> r_forcewaterleaf "0"
> mat_envmapsize "0"
> mat_envmaptgasize "0"
> mat_picmip "1"
> mat_clipz "1"
> mat_reducefillrate "1"
> lod_transitiondist "0"
> mat_vsync "0"
> r_decal_cullsize "0"
> r_shadows "1"
> r_shadowrendertotexture "0"
> r_worldlightmin "0"
> r_worldlights "0"
> r_worldlightmin "0"
> mat_shadowstate "0"
> r_worldlights "0" "0"
> r_waterforceexpensive "0"
> r_worldlightmin "0.0002"
> r_waterforcereflectentities "0"
> r_waterforceexpensive "0"
> r_worldlights "0"
> r_waterdrawreflection "0"
> r_waterdrawrefraction "0"
> r_occlusion "0"
> demo_recordcommands "1"
> r_shadowmaxrendered "0"
> r_waterdrawreflection "0"
> r_waterforceexpensive "0"
> lod_enable "1"
> sv_voiceenable "1"
> voice_scale "1"
> voice_modenable "1"
> voice_enable "1"
> snd_digital_surround "1"
> dsp_enhance_stereo "1"
> r_3dsky "0"
> r_sse "1"
> r_sse2 "1"
> r_mmx "1"
> fps_max "1337"
> con_enable "1"
>
> What command should disable?

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9xx SOLDIERS SANS FRONTIERS

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