guys, even if we could emulate sm 3.0 and the game would RUN, meaning it would actually start, it wouldnt be playable. Performance is not just about tricking software to skip checks and barriers. There ARE limits, hardware limits.
On May 8, 12:30 pm, Jaime Honrado <[email protected]> wrote: > I'm a bit jaded on this issue as well. I eventually gave up playing Mass > Effect 1 on x3100 long before after several mods... I just couldn't make it > run properly. I had made it run into the menu before but in the game it > crashes. Good luck though, and if you do make it run atleast 15-20fps please > tell us! I'd love to play it again on my x3100 now. :D > > > > > > > > On Sun, May 8, 2011 at 3:01 PM, arcane cossack <[email protected]> wrote: > > And that, even in the event that it is running, it's an Unreal Engine > > 3 game, which means it's not going to run well in the faintest. The > > only Unreal Engine 3 game I can think of that runs well on an x3100 is > > Bioshock, and it's only doing that because of the sm2.0 downgrader. > > > Also, the x3100 supports up to Shader Model 4 and still crashes with > > the same issues, so I'm pretty sure it's not a matter of emulating it. > > If you're thinking the 950, good luck with that, as I'm pretty sure > > there's no way you could get it to run without downgrading things to > > looking like it does before the game loads fully. > > > I get the feeling messing with Unreal Engine 3 stuff is like messing > > with GTA4: It's just going to be a pointless timesink until something > > big happens, like possibly 1.3. Maybe I'm jaded. > > > On May 8, 1:59 am, arcane cossack <[email protected]> wrote: > > > I'm directly stating that it's a horrible abomination of a driver and > > > you'd have to be an idiot to even try to use it. > > > > On May 7, 5:08 am, Zentradis <[email protected]> wrote: > > > > > ... bro no youtube drivers allowed here... please try to understand, > > > > we pursue quality and stability over performances... and I'm sure that > > > > is just a matter of time before our magic team find out how to emulate > > > > sm 3.0 (making those games working at a decent speed is then another > > > > problem) =) > > > > > On 7 Mag, 03:26, arcane cossack <[email protected]> wrote:> There's > > another driver that causes crippling system issues, but makes > > > > > Mass Effect technically playable, if you count all-low 640x480 at > > > > > 5-12fps to be playable. Which people do. :| > > > > > > On May 6, 4:51 pm, Opel <[email protected]> wrote: > > > > > > > swiftshader 3.0 emulates the game not actlly RUN the game which > > means > > > > > > it would run like crap 1-5 fps so no i think this game will never > > run > > > > > > unless they create the ultimate modded driver. > > > > > > > On May 6, 9:31 pm, Witch King <[email protected]> > > wrote: > > > > > > > > @Espionage724 > > > > > > > > Well, i patched, tried different patches, renamed some files, etc > > but > > > > > > > the same error over and over and over > > > > > > > > If i could remember i would have tested SwiftShader 3.0, sorry > > bros, i > > > > > > > already unistalled the game > > > -- > > 9xx SOLDIERS SANS FRONTIERS -- 9xx SOLDIERS SANS FRONTIERS
