Il 27/11/18 15:35, [email protected] ha scritto:

Quoting Giuseppe D'Angelo:


No, by wrappers I mean something like QMap becoming nothing more than
a header file with all of the existing methods either mapping directly
to their std:: counterparts or stubbed out.

The idea is that 99% of the methods will map directly to the std::
counterparts (acting on the std container under the hood), so indeed
they'll be very easy stubs, but implicit sharing will be kept. So
nothing to fear in that regard.

There are __tons__ to fear in that regard. Using the standard
container under the hood is illconceived.

And the technical arguments for this are...?



Do the std:: classes offer
implicit sharing along with delayed/shallow/copy-when-needed behavior?

Since C++11 the Standard disallows copy on write for the implementations
of its containers (including strings).

so it will break much

I'm now seriously thinking you're trolling this mailing list, and thinking of calling a moderation on you.

"So" means there's an implication of sorts. Where does this implication come from?



Let's spend a few moments and chat about foreach() while we are at it.
The C++11 counterpart is range-based for loops.

https://en.cppreference.com/w/cpp/language/range-for

Both have their place and both operate differently.

No; foreach today does not have a place any longer.

Foreach still has a place and, more importantly, has an installed base.

The installed base can migrate away to the new tools, or (as already stated SEVERAL times already) copy and paste foreach's definition in their projects and keep using it. "Has an installed base" isn't a compelling argument for API evolution; ballast needs to be dropped from time to time, because development bandwidth is finite.


Unlike God at the creation of the universe, foreach has an installed
base.

See above.


It wasn't unteachable nor was it unlearnable.

I did not say it's UNteachable, I said it's DIFFICULT to teach. Stop altering other people's positions for the sake of your own argument.


While people did
stumble a bit trying to delete items using foreach().

Or mutate elements, or understand that it is expensive when used on a "wrong" container, or understand that it's a macro so you will struggle with commas into it, or...


Foreach() has a
place. It allows logic which needs a copy to exist and still be clean.
Range based for loops can be used on things which cannot be copied or
where a copy is not needed for the logic.

Because taking a copy explicitly is nonsense -- never heard of that in C++. It must be impossible to do.


And what's so complicated with "the logic to make and destroy a copy"?

auto copy = original;
for (whatever : copy) body;

Ah yes, the spherical cow argument.
https://en.wikipedia.org/wiki/Spherical_cow
https://upload.wikimedia.org/wikipedia/commons/thumb/2/24/Spot_the_cow.gif/220px-Spot_the_cow.gif

Ah yes, the "I don't know what to answer technically, so I'll come up with a bunch of random links and make it personal" argument. Works every time.



Let's be honest here. Most programmers suck at iterators. Many times
they are the correct solution, but, most of us will change our design
to avoid them.

"Most" of us is an unjustified over-generalization.


It's highly justified. Someone offering up the spherical cow argument
should be well aware of it. Speaking as someone who writes an award
winning technical book series.

http://theminimumyouneedtoknow.com/

With a title on Dr. Dobb's developer reading list
http://www.drdobbs.com/tools/developers-reading-list/232500396?pgno=6

and someone who ends up working with/training the kids my clients hire
right out of school where they've been fed a lot of spherical cow but
little in the way of real world education, the bulk of developers on
this planet suck at iterators.

Find better developers, then. I'm glad to work with colleagues and customers that are perfectly comfortable with iterators.


Well we did until the Qt containers made them rather
easy.

How did Qt containers make iterators easy exactly? To my book, Qt
containers made iterators _harder_, for instance all the dangers related
to mixing const and non-const iterators.

They made it easier, especially for the younger developers. In large
part by obfuscating the fact they were using iterators and by
providing foreach() which meant the number of situations where they
actually had to use them were greatly reduced.

You state "by obfuscating the fact they were using iterators and by providing foreach()", so, apart from foreach, where's the part where Qt obfuscates the fact that you're using iterators, thus making "it" easier?



Yes, STL has made their map() class rather close to QMap, but,
it's not the same.

http://www.cplusplus.com/reference/map/map/

1) What has std::map to do with *ANY* of this? Why do you keep changing
topic randomly in the body of the same email?

2) The only touching point between std::map and QMap in history is
C++2a's std::map::contains. Saying that someone "made map close to QMap"
is an historical false.


I didn't change the topic.

So let me quote the original email again:

Most programmers suck at iterators. Many times they are the correct solution, but, most of us will change our design to avoid them. Well we did until the Qt containers made them rather easy. Yes, STL has made their map() class rather close to QMap, but, it's not the same.

Discussion about foreach and iterators => random jump to discuss std::map vs QMap.



Maybe you spent far too much time with the
spherical cow?

Personal insults again? Ok...


We are still on the topic of the horribly misguided and
uneducated attempt of replacing Qt containers "under the hood" with
std:: containers.

It's very very important for all of us that you keep saying that and never bring an ounce of technical argument. But by all means, bring more links!



This includes navigation via foreach(), which must remain because it
has a rather significant installed base which might one day need to
move forward and because of the tool it is.

See above (2).


It also includes the
discussion of iterators which many developers suck at and few are
anywhere near as good as they think.

So, if QMap were to be replaced "under the hood" by std::map and had
one scrolled down to the Member functions seciont of the provided
link, what would they see?

Ok, so, let's follow this down. Hypothesis: QMap gets replaced by std::map under the hood, and I open a community website about std::map. What would I see?

Well, a safe bet would be: std::map's community documentation.

What have we learned from this thought experiment? I'm not sure. Probably to stop trying to understand your reasoning.



(Stop inhailing the spherical cow and
actually do it.)

Personal insults again.


Well, you probably won't. It would shatter your tiny little universe.

Personal insults again (3).



Here's a snippet.

[snip]

For the record:

1) You copy and pasted (some) APIs from a random community website

2) Those APIs are just the C++11 ones (because that particular community website is not being updated); the entirety of C++17 and C++2a std::map APIs are missing.

3) std::map in C++ is a formal specification, not (just) an API dump.



Gee, what happens when one looks at the doc for QMap?

http://doc.qt.io/qt-5/qmap.html

While you see many more methods in QMap, that core API is the same. We
don't have the crbegin() and crend() as well as a few other things and
we have many more than are listed on that link.

And the conclusion is that it's thus perfectly possible (and sensible) to reimplement QMap on top of std::map, given that the "core API is the same". Did you forget to make your point here?



I realize the focus for the Qt project in general is worthless QML and
Web Web Web, but, the stuff which makes all our lives better doesn't
use any of that. There are two horrible things driving that focus.

And once more, a nice combo of false statements and free-style FUD!

True statements which are neither false nor FUD.

They're false, and they're FUD. Dispute this one again and I'll raise moderation.


1) non-disclosure agreements

Can you please re-read yourself and realize how complete and utter
nonsense this sounds?

"Non-disclosure agreements are driving the focus for the Qt Project
[towards QML and web]"

Besides the fact that it's a *lie*, of course. The Qt Project doesn't
have mandate any NDA whatsoever.


Have you ___EVER___ worked in the real world on a real project? I'm
serious. You sound just as clueless as a career academic.

Personal insults once more, and once more the art of changing topic. You didn't AT ALL address what you originally stated about the Qt Project issuing NDAs, which was the original (completely false) statement.


Basically these threads are becoming a constant:

You: <false statement>

Someone else: <that statement is false>

You: <software engineering, licensing, recipe for mac&cheese, personal insult, 22 links, open source, more software engineering, marginally touching the original topic (without however addressing the very exact statement), personal insults again, discussion about containers work in Java>


Developers working on the facial recognition systems today, using a
version of Qt (I was contacted about taking the project, but didn't)
WILL NOT BE ABLE TO PUBLICLY DISCUSS IN ANY MEANINFUL WAY WHAT THEY
DID WITH QT UNTIL THE ENTIRE PROJECT IS DECLASSIFIED which may not be
while you're still alive. The Japanese "death ray" experiments during
WWII didn't get declassified until some time in the early 2000's.
https://airminded.org/2010/01/24/a-japanese-death-ray/

Pfft, I can say it even *today*! I work on chemtrails dispersion systems on airplanes, for mass population mind control. All the UIs are built using Qt and Linux, and developed using AGILE! It might not be enough to go to the Moon, but boy oh boy isn't it just exquisite for this use case.


It's completely on-topic. This is qt-interest and right now the Qt
licensing model is chasing the standard of the late 1980s through
early 1990s where people all tried to get royalties. Off the top of my
head I don't know of any of those companies which still exists today.
Ones which chased a royalty licesning model that is.

Sure, licensing discussions are perfectly on topic with iterators.


--
Giuseppe D'Angelo | [email protected] | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts

Attachment: smime.p7s
Description: Firma crittografica S/MIME

_______________________________________________
Interest mailing list
[email protected]
https://lists.qt-project.org/listinfo/interest

Reply via email to