On 5/22/12 7:12pm, Till Oliver Knoll wrote:

> Don't you have the same problem (how to automate the moc/ui step
> within XCode) when building an executable?

Well, if I simply use a text editor, I'd rely on the console. That would 
be "automated" by qmake. However, with Xcode, things might get easier 
(code completion, on the fly errors/warnings, and so on).

> Or how exactly does trying to build a library complicate matters? Why
> the distinction? Isn't your question more like "How to integrate Qt
> build steps into XCode"?

That would be a question, but I don't find anywhere a good integration 
for Qt and Xcode, at least, I didn't find anything satisfying.

> By the way, unless you find a way to add "custom build steps" (which
> you would still need to setup manually!) I don't know how to
> integrate Qt's moc and uic steps into XCode.

I actually do this: in a custom script build phase, I create a qmake 
project, then the makefile, and build mocs/uis; finally I create a 
static library that I add to my Xcode project.

It works just fine, but it isn't that clean: I didn't find a way to have 
a nice list of Qt byproducts (mocs/uis), so I am using a trivial loop.

Any suggestion on how to improve this is welcome!
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