Am 28.08.2012 um 04:10 schrieb Preet <[email protected]>:

> Hiya,
> 
> I have a project where I'm trying to asynchronously reply to a signal.
> So if ObjectA sends ObjectB a signal, ObjectB will send ObjectA a
> reply signal at some later point in time. 

That sounds like "broken by design" to me: you'd have a dependency circle here! 
In order to *connect* to a signal you have to *know* the signal emiter's class. 
So signals should only go one way: bottom up.

That said, your problem sounds a little bit what QNetworkAccessManager is 
solving: you have multiple clients that request (by method call!) something 
from the network, they get a handle (object) for the time being (with which 
they can also e.g. abort the current operation), the QNAM does its work 
asynchronously and finally emits a signal (actually several ones in each state 
transition) once it's done (it doesn't know its clients though!).

Why wouldn't that approach work in your case?

Cheers,
  Oliver
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