On 10/05/2012 05:21 PM, Calogero Mauceri wrote: > > Il 05/10/2012 17.04, Samuel Rødal ha scritto: >> On 10/05/2012 04:46 PM, Calogero Mauceri wrote: >>> Hi, >>> >>> is there a way to know programmatically whether the >>> QGLWidget::bindTexture function fails? >>> Sometime my bindTexture fails, I can see in the log file there is a line >>> reporting the binding failure: >>> >>> texture upload failed, error code 0x500, enum: 3553 (de1) >> Hmm, looks like the error reporting is a bit lacking. If you have your >> own build of Qt you can uncomment the line that says #define >> QGL_BIND_TEXTURE_DEBUG in qgl.cpp to get more detailed debug output from >> the bind function. > > Thanks Samuel for your reply. > We do have our own build of Qt, but I really would avoid to change them, > it would be very difficult for us to keep our changes in sync with the > new Qt distributions.
I didn't mean a permanent change, just a temporary one to help figure out what step in the texture upload that goes wrong. If it only fails in certain circumstances, maybe you could file a bug about that. -- Samuel _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest