It looks like he distance field rendering can be tweaked on windows to be a bit sharper and thinner, but it is expected that the font rendering looks a bit more fuzzy than before on windows since distance field rendering is not pixel grid aligned by like the windows native fonts are.
If you want a simple workaround for this, I suggest you try the new native font rendering option we added precisely to avoid issues like this: http://blog.qt.digia.com/blog/2012/08/08/native-looking-text-in-qml-2/ The only drawback is that you might see pixelated effects when you zoom and scale. Cheers, Jens On Dec 20, 2012, at 10:15 PM, Mark <[email protected]> wrote: > Hi, > > I'm just running the default examples, but the font looks.. Way too > blurry to me! How is that possible and how can i fix that? Or is it a > bug? > > A screenshot: http://ompldr.org/vZ3JyaQ/qtquick2_blurry_font.png > The example: "QML Examples - Text" > > But i see this in every single place that uses text in QML. > > Hardware spec: > AMD CPU (1100XT) > AMD 6870 GPU > Latest catalyst > Windows 7 fully updated. > _______________________________________________ > Interest mailing list > [email protected] > http://lists.qt-project.org/mailman/listinfo/interest _______________________________________________ Interest mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/interest
