This is the qmake.stash file content. I can’t find anything mean-full here. 
Does this rings you any bell?

QMAKE_XCODE_DEVELOPER_PATH = /Applications/Xcode.app/Contents/Developer
QMAKE_XCODE_VERSION = 6.3.2
QMAKE_MAC_SDK.macosx.path = 
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk
QMAKE_MAC_SDK.macosx.version = 10.10
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_CC = 
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_CXX = 
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_FIX_RPATH = \
    
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool
 \
    -id
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_AR = \
    
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar
 \
    cq
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_RANLIB = \
    
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ranlib
 \
    -s
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_LINK = 
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
QMAKE_MAC_SDK.macx-clang-32.macosx.QMAKE_LINK_SHLIB = 
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
QMAKE_MAC_SDK.macosx.platform_name = macosx



> On 28/05/2015, at 02:55, René J.V. Bertin <[email protected]> wrote:
> 
> On Wednesday May 27 2015 23:37:34 Nuno Santos wrote:
>> Thanks Thiago
>> 
>> I always delete the source folder and start with a new one when 
>> configuration changes drastically. I have built Qt from a clean source dir.
>> 
>> Maybe something is missing in the configure line then?
>> 
>> configure -prefix /Users/nsantos/Qt/5.4/clang_32 -platform macx-clang-32 
>> -commercial -release -nomake examples -nomake tools -nomake tests -opengl 
>> desktop -skip webkit -skip multimedia
>> 
>> Does anyone has a clue?
> 
> Hi,
> 
> I had some issues a while back trying to write a MacPorts "recipe" to create 
> a universal 32+64 bit build. I cannot remember the details at the moment, but 
> I managed to work around them by copying a corrected version of .qmake.stash 
> to ${build.dir}/qtbase and ${build.dir} *before* running configure.
> 
> So have a look at the .qmake.stash files you have now after running 
> configure, maybe that teaches you something.
> 
> R.

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