Dear all, I am debugging an app which crashes when an object is being deleted. The debuggers halt on a segmentation fault inside QObject destructor. The object deletion was requested by a call to deleteLater()
Here is what I get in the stack trace: 0 QObject::~QObject qobject.cpp 993 0x7ffff62c7580 1 RendererInterface::~RendererInterface rendererinterface.cpp 119 0x60664f 2 RendererInterface::~RendererInterface rendererinterface.cpp 137 0x60667e 3 qDeleteInEventHandler qobject.cpp 4391 0x7ffff62d06e5 How is it possible to have the destructor twice in the stack?? At the beginning I was thinking this was a GDB bug (GDB/MinGW under windows is buggy) but I get the same result when compiling the app under linux. Any idea how this can happen? Thanks! Etienne
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