With a point light, did you mean add a point light and transform to every
entity or to the root entity to light the whole scene with one transform?

Thanks for the reply Oleg.
On Jun 11, 2016 3:52 AM, "Oleg Evseev" <[email protected]> wrote:

> Do you mean point light?
> Example "lights" is not what are you looking for?
>
> This is in qml but obviously it is not so hard to write it in c++ just add
> components QTransform and QPointLight to the QEntity and it will work (I
> think).
>
> Regards, Oleg.
>
> 2016-06-11 13:43 GMT+03:00 Pierre Chicoine <[email protected]>:
>
>> Am I missing something simple. I can't seem to position a light in QT3D
>> Any ideas anyone?
>>
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