With a point light, did you mean add a point light and transform to every entity or to the root entity to light the whole scene with one transform?
Thanks for the reply Oleg. On Jun 11, 2016 3:52 AM, "Oleg Evseev" <[email protected]> wrote: > Do you mean point light? > Example "lights" is not what are you looking for? > > This is in qml but obviously it is not so hard to write it in c++ just add > components QTransform and QPointLight to the QEntity and it will work (I > think). > > Regards, Oleg. > > 2016-06-11 13:43 GMT+03:00 Pierre Chicoine <[email protected]>: > >> Am I missing something simple. I can't seem to position a light in QT3D >> Any ideas anyone? >> >> _______________________________________________ >> Interest mailing list >> [email protected] >> http://lists.qt-project.org/mailman/listinfo/interest >> >> >
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