You got an answer on StackOverflow already, but to repeat: he’s right, a 
QObject is always passed from C++ to QML by pointer, and a Q_GADGET is always 
passed by value.  That means Q_GADGET is only suitable for smallish 
self-contained classes, because it will always be copied.

> On 13 Apr 2017, at 20:31, Russell, Matthew <[email protected]> wrote:
> 
> Why can my Q_GADGET be read perfectly in QML (JS) but not my Q_OBJECT?
>  
> I created a class, registered it (Q_DECLARE_METATYPE), and then push 
> instances of it into a QVariantMap.  If the object is a Q_GADGET my JS can 
> read it perfectly, but when I switch it to a Q_OBJECT, the objects are blank.
>  
> I placed some code examples on SO here: 
> http://stackoverflow.com/questions/43398740/qml-can-see-my-q-gadget-but-not-q-object
>  
> Basically I’ve narrowed it down to Q_GADGET vs Q_OBJECT, nothing else seems 
> to make any difference.  I’d prefer to use Q_OBJECT so that I can use signals 
> and other objects in the QML/JS can bind to them.
>  
> Thanks.
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