The bug is related to https://bugreports.qt.io/browse/QTBUG-61754 and I confirmed that this patch fixes the problem: https://codereview.qt-project.org/#/c/202781/
On Mon, Aug 21, 2017 at 2:42 PM Roger zanoni <rogerzan...@gmail.com> wrote: > https://bugreports.qt.io/browse/QTBUG-62642 > > On Mon, Aug 21, 2017 at 2:27 PM Roger zanoni <rogerzan...@gmail.com> > wrote: > >> Thanks for the quick replies and testing, I'll create a bug report. >> >> On Mon, Aug 21, 2017 at 1:44 PM Sergio Martins <sergio.mart...@kdab.com> >> wrote: >> >>> On 2017-08-21 11:29, Giuseppe D'Angelo wrote: >>> > Il 21/08/2017 12:23, Roger zanoni ha scritto: >>> >> When I run this code, it keeps allocating memory until my laptop >>> >> freezes. I did some basic testing using valgrind and massif, and the >>> >> result shows (I posted some images on the forum thread, I'm not sure >>> >> if I'm allowed to post images to this list), if I'm not >>> >> misinterpreting it, that the scenegraph/texture classes are the ones >>> >> using the memory. Is this a known issue? >>> > >>> > Perhaps it's related to >>> > >>> > https://codereview.qt-project.org/#/c/196320/5 >>> >>> I can still repro with that patch, so probably unrelated. >>> Doesn't happen on my laptop (intel), only on the desktop (nvidia). >>> Qt 5.6 looks fine. >>> >>> Bug report please. >>> >>> >>> Regards, >>> -- >>> Sérgio Martins | sergio.mart...@kdab.com | Senior Software Engineer >>> Klarälvdalens Datakonsult AB, a KDAB Group company >>> Tel: Sweden (HQ) +46-563-540090 <+46%20563%2054%2000%2090>, USA >>> +1-866-777-KDAB(5322) >>> KDAB - The Qt, C++ and OpenGL Experts >>> _______________________________________________ >>> Interest mailing list >>> Interest@qt-project.org >>> http://lists.qt-project.org/mailman/listinfo/interest >>> >>
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