Hi Raphael, What you want is to do your rendering in 2 steps:
- Render your scene into a RenderTarget (with 2 attachments/textures, one for color, one for depth) - Render a full screen quad on which you display the depth texture. We have some manual test in the Qt 3D sources that should show how to do that: https://code.qt.io/cgit/qt/qt3d.git/tree/tests/manual/deferred-renderer-qml I hope that helps, Paul On 6/11/19 10:02 AM, Grimm, Raphael (IAR) wrote: > > Hi, > > I am new to Qt3D and want to render a depth image of a scene. > > My problem is: I do not know how I can access the depth buffer. > > Could someone give me an example or point me to the correct functions > and classes? > > Thanks, > > Raphael > > > _______________________________________________ > Interest mailing list > [email protected] > https://lists.qt-project.org/listinfo/interest
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_______________________________________________ Interest mailing list [email protected] https://lists.qt-project.org/listinfo/interest
