Hi,

  I read that Qt 5.13 will have glTF 2.0 support.

  I am interested to add a couple of additional geometry format to Qt.

  Where can I find out more about the design behind the general support for
3D geometry formats e.g. OBJ, glTF, DAE etc.

  I am hoping to develop something I need (Alembic) that follows Qt3D best
practices so that I can concentrate on the geometry and leverage the other
aspect like material/shading that is already part of Qt3D

Cheers
-- 
Nicholas Yue
Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5
Custom Dev - C++ porting, OSX, Linux, Windows
http://au.linkedin.com/in/nicholasyue
https://vimeo.com/channels/naiadtools
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