Hi, I read that Qt 5.13 will have glTF 2.0 support.
I am interested to add a couple of additional geometry format to Qt. Where can I find out more about the design behind the general support for 3D geometry formats e.g. OBJ, glTF, DAE etc. I am hoping to develop something I need (Alembic) that follows Qt3D best practices so that I can concentrate on the geometry and leverage the other aspect like material/shading that is already part of Qt3D Cheers -- Nicholas Yue Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5 Custom Dev - C++ porting, OSX, Linux, Windows http://au.linkedin.com/in/nicholasyue https://vimeo.com/channels/naiadtools
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