I like the idea of detecting and eliminating duplicates in the sound
queue.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard E.
Brown
Sent: Friday, November 19, 2004 5:32 AM
To: [EMAIL PROTECTED]
Subject: [IM-Talk] How should sound notifications work?


Folks:

We've received a request to change the way sound notifications work (the
way they're played), and we want to know if anyone would care or notice.
This proposal would only affect the way sounds are played when a new
sound notification arrives while the previous is still playing.

Currently, InterMapper interrupts the currently-playing sound when a new
sound notification is triggered. Thus you'll sometimes hear a stuttered
sound, like, "Ya-Ya-Ya-Yahooooo!" when four devices come back up at the
same time.

It has been requested that we change this behavior to play each sound in
full. The requestor uses text-to-speech, and it's important to hear the
full sound; interrupting it clips the end of the message, losing the
meaning. But we're wary of queuing up multiple (maybe dozens of)
"Yahoo's" and forcing you to listen 'til they're all done.

New Proposal

The proposal is that a) InterMapper always play the full sound
notification, and
b) InterMapper would only queue a single copy of each identical sound
notification (dropping duplicates). When a new one arrives, InterMapper
would scan the list of sound notifications waiting to be played, and if
it finds an exact duplicate, the new one will be ignored (dropped). That
way, only a single copy would be played. Examples:

-       InterMapper will continue to play sounds in the order they
arrive. 

-       A number of "Yahoo!"s occuring simultaneously would cause only
one to be
played; the others would be discarded. 

-       Suppose a Yahoo was playng, and a Beep was in the list to be
played next. A
new Yahoo would be ignored. (InterMapper would scan the entire list, and
discard the duplicate.)
 
-       If the first "Yahoo!" had just finished, then a second would
play immediately.  

-       InterMapper would test for duplicates by comparing the sound
file to be
played. A "Web server down" text to speech would be treated as different
from a "Mail server down". Depending on the implementation, all
text-to-speech notifications might be treated as non-duplicates, and
played independently.

Our big questions are:

-       Does anyone rely on the current interrupting behavior for sound
notifications?

-       Would this be a good feature? Does eliminating a stream of
(interrupted)
Yahoo's make your life better?

-       Do you have other thoughts about this?

Many thanks!

Rich Brown                    [EMAIL PROTECTED]
Dartware, LLC                 http://www.dartware.com
10 Buck Road, PO Box 130      Telephone: 603-643-2268
Hanover, NH 03755-0130 USA    Fax: 603-643-2289

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