> > I stand by my comment that this has *some* of the same problems as a
> > separate "build" script, such as the need to be configured correctly,
>
> I find repeating of this as overstating the concern simply because any 
> programming language feature would need to be used correctly.  So this also 
> feels like a distinction without a difference.
>
> > the difficulty of debugging errors in this special code,
>
> Depends? If this where to use XDEBUG just like regular PHP there would be 
> zero difference.
>
> > and the need to invoke the extra processing manually for things like 
> > command-line scripts.
>
> Since PHP is different from a pre-compiled language like C or Go, it compiles 
> "on-demand." So I would see zero need for a build step.
>
> I would also see PHP could first run the compile-time code once, and then run 
> the runtime code for every execution. On-demand. And XDEBUG could be used for 
> both.
>
> For CLI, it might always run the runtime code and then the compile time code. 
> Unless there is a standard location set of compiled opcode in .ini file, 
> and/or unless PHP provided ways to generate OpCode artifacts to be loaded at 
> runtime.
>
> -Mike
>
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There would be no definite build step in the sense of needing to run a
compiler, as this 'compile time code' would run once during preloading
on web code, and as sugested above, could be ran every time for
command line scripts, but cacheing the opcodes in a file and
automatically detecting changes and recompiling this as python does,
could be a worthwhile optimisation.

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