Andrey Hristov wrote:
Well, when there is traversion inside the engine, it checks whether it has
processed a "node" already several times. As far as I remember the threshold
is 3. So once it goes over $Arr, the counter increases to 1, the second time
to 2 and third time it is 3 and ZE reports recursion.

is there good reason to set the threshold at 3 iso 2?

when dumping out objects that make heavy use of 'parent' references this leads to tons of extra output which would be greatly cutdown if the threshold was 2 iso 3.

just to make the point, print_r seems to use a threshold of 2 (which is why I always try print_r before taking my chances with var_dump):

<?php

class a { public $self; }

$A = new a;
$A->self = $A;
var_dump( $A );
print_r( $A );

?>


HTH, Andrey

Francisco M. Marzoa Alonso wrote:

BTW., I'm not sure that there's nothing more wrong here. Takin the first part of the code of first example:

<?php

$Arr = array();
$Arr['self'] = &$Arr;
var_dump ( $Arr );

?>

It returns:

array(1) {
["self"]=>
array(1) {
  ["self"]=>
  *RECURSION*
}
}

Is that as its expected to be? I meant that perhaps it should be:

array(1) {
  ["self"]=>
  *RECURSION*
}

Since the element in $Arr['self'] is yet (or at least should be) a reference to itself...



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