On 8/11/16 6:58 PM, Yasuo Ohgaki wrote:
Hi Leigh,

On Fri, Aug 12, 2016 at 3:25 AM, Leigh <lei...@gmail.com> wrote:
On Wed, 10 Aug 2016 at 10:15 Yasuo Ohgaki <yohg...@ohgaki.net> wrote:

Hi all,

This is RFC for adding session_create_id() function.

Session ID string uses special binary to string conversion. Users
should write lengthy and slow code to have the same session ID string
as session module does.


I disagree, this pretty much covers it:

function session_create_id()
{
$encoded = base64_encode(random_bytes(random_bytes(32)));
// Use same charset as PHP
return rtrim(strtr($encoded, '+/', ',-'), '=');
}

Thank you for insight!

You've missed to set SID to proper length and SID validation.

Replacing rtrim() with substr() is fixes that.


function session_create_id(string $prefix)
{
    $encoded = base64_encode(ini_get('session.sid_length')*2);

Did you omit random_bytes() in this line?


    // Use same charset as PHP
    $sid = substr(rtrim(strtr($encoded, '+/', ',-'), '='), 0,
                          ini_get('session.sid_length');

    $sid .= $prefix;

    // Now validate SID so that it does not have collisions
    when session is active, connect to database and validate SID
      try to fetch sid
        if sid is not there
          try again to generate SID few times
      if SID validation failed
         fatal error
      return safe SID
   when session is inactive
      return unvalidated SID
}

This is what proposed session_create_id() does.
I used pseudo, but it should be easy to imagine it would be lengthy code.

You don't need to waste time checking for collisions if the SID has a random component of sufficient length. 32 random base-64 characters is sufficient.

There are lots of purposes for random strings with negligible chance of collision. Hence some frameworks provide the function, e.g. http://www.yiiframework.com/doc-2.0/yii-base-security.html#generateRandomString()-detail

Only the search of the the session database for collisions seems hard to me. But I don't understand why it is needed.

Tom



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