Mathew

To add a little to Herman and Ramon's comments (and they are much
better at the theory than me)

One of the issues with any abstract modelling tool is that at some
stage you have to build the darned thing in a real language
and then you get into all the implementation/performance issues

for example there are probably 3 ways to implement many-many in Cache
- using arrays or child relatonships or one-many relationships

or don't try to make an array collection with more than around 2000
items - it breaks the compiler
etc etc etc

===

personally I favor Ramon's pencil and paper (with a pint of beer)
and I cycle between the UML type modelling and sketches of real cache
classes trying out various design patterns

Brings to mind another comment from a guy I was training
he took some training aroung 18 months ago - just getting into objects
and a session only 2 weeks ago
his comment was that after the first session he was being "too
objectified" and has learnt how to do the thing better (more
appropriately for the Cache platform) 

Not a real help - but it really comes down to experience and learning
from the mistakes

Peter


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