I'm only using one IOIO over bluetooth, the other is through USB.  I 
noticed that the framework automatically distinguished between the two and 
held separate connections for each one, I was just unsure where the 
differentiating factor came in. I am somewhat new to android and IOIO 
though, and I'm still trying to wrap my head around the lower-level 
details, so I apologize if the answers to my questions are obvious.

I have a specific scenario I'm trying to implement:  I have the two IOIO's, 
and I'm trying to toggle the same pin on each of them, but independently. 
 If I override the createIOIOLooper(String, Object) method instead, how can 
do I use those arguments, for example, to create two DigitalOutputs on the 
same pin? 

Sorry for the rushed response, I have a deadline today I'm trying to meet, 
and this is the last barrier to my problem.

Thanks so much

On Tuesday, July 21, 2015 at 4:17:45 PM UTC-7, Ytai wrote:
>
> If instead of overriding createIOIOLooper() you override 
> createIOIOLooper(...) you'll get two arguments that allow you to 
> distinguish the IOIOs by their connection.
> The multiple IOIO scenario should work fine. If you're using more than one 
> IOIO over Bluetooth you may run into some flakiness, which I suspect has to 
> do with Android and might have been resolved on recent versions of it.
>
> On Tue, Jul 21, 2015 at 12:43 PM, Eric Rule <[email protected] 
> <javascript:>> wrote:
>
>> Hey everyone, I'm trying to control two IOIO boards (latest, 
>> models/firmware) simultaneously, but individually; so I may toggle pins 
>> separately.  One board is connected through USB OTG to my phone and the 
>> other through Bluetooth (same phone).  
>>
>> My question: how can I differentiate between the two IOIO's in my 
>> application? I've read into the IOIO interface and creating an instance for 
>> each board, but I'm a little confused.
>>
>> Have any of you successfully controlled two or more IOIO's from one 
>> phone? 
>>
>> Any help is appreciated.
>>
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