On Wed, 10 Apr 2019 at 12:20, Steven Price <steven.pr...@arm.com> wrote:
>
> On 08/04/2019 22:04, Rob Herring wrote:
> > On Fri, Apr 5, 2019 at 7:30 AM Steven Price <steven.pr...@arm.com> wrote:
> >>
> >> On 01/04/2019 08:47, Rob Herring wrote:
> >>> This adds the initial driver for panfrost which supports Arm Mali
> >>> Midgard and Bifrost family of GPUs. Currently, only the T860 and
> >>> T760 Midgard GPUs have been tested.
> >
> > [...]
> >
> >>> +     case 0xD3: return "TRANSTAB_BUS_FAULT_LEVEL3";
> >>> +     case 0xD4: return "TRANSTAB_BUS_FAULT_LEVEL4";
> >>> +     case 0xD8: return "ACCESS_FLAG";
> >>> +     }
> >>> +
> >>> +     if (panfrost_has_hw_feature(pfdev, HW_FEATURE_AARCH64_MMU)) {
> >>
> >> There's not a great deal of point in this conditional - you won't get
> >> the below exception codes from hardware which doesn't support it AARCH64
> >> page tables.
> >
> > I wasn't sure if "UNKNOWN" types could happen or not.
> >
> >>
> >>> +             switch (exception_code) {
> >>> +             case 0xC9 ... 0xCF: return "PERMISSION_FAULT";
> >>> +             case 0xD9 ... 0xDF: return "ACCESS_FLAG";
> >>> +             case 0xE0 ... 0xE7: return "ADDRESS_SIZE_FAULT";
> >>> +             case 0xE8 ... 0xEF: return "MEMORY_ATTRIBUTES_FAULT";
> >>> +             }
> >>> +     }
> >>> +
> >>> +     return "UNKNOWN";
> >>> +}
> >
> >>> +static inline int panfrost_model_cmp(struct panfrost_device *pfdev, s32 
> >>> id)
> >>> +{
> >>> +     s32 match_id = pfdev->features.id;
> >>> +
> >>> +     if (match_id & 0xf000)
> >>> +             match_id &= 0xf00f;
> >>
> >> I'm puzzled by this, and really not sure if it's going to work out
> >> ignoring the ARCH_MINOR/ARCH_REV fields. But for now there's no real
> >> Bifrost support.
> >
> > That seemed to be enough for kbase to select features/issues.
>
> I can't deny that it seems to work for now, and indeed looking more
> closely at kbase that does seem to be the effect of the current code.
>
> >>> +     switch (param->param) {
> >>> +     case DRM_PANFROST_PARAM_GPU_ID:
> >>> +             param->value = pfdev->features.id;
> >>
> >> This is unfortunate naming - this parameter is *not* the GPU_ID. It is
> >> the top half of the GPU_ID which kbase calls the PRODUCT_ID.
> >
> > I can rename it.
>
> It would help prevent confusion, thanks!
>
> >> I'm also somewhat surprised that you don't need loads of other
> >> properties from the GPU - in particular knowing the number of shader
> >> cores is useful for allocating the right amount of memory for TLS (and
> >> can't be obtained purely from the GPU_ID).
> >
> > We'll add them as userspace needs them.
>
> Fair enough. I'm not sure how much you want to provide "forward
> compatibility" by providing them early - the basic definitions are
> already in kbase. I found it a bit surprising that some feature
> registers are printed on probe, but not available to be queried.
>
> >>> +static int
> >>> +panfrost_lookup_bos(struct drm_device *dev,
> >>> +               struct drm_file *file_priv,
> >>> +               struct drm_panfrost_submit *args,
> >>> +               struct panfrost_job *job)
> >>> +{
> >>> +     u32 *handles;
> >>> +     int ret = 0;
> >>> +
> >>> +     job->bo_count = args->bo_handle_count;
> >>> +
> >>> +     if (!job->bo_count)
> >>> +             return 0;
> >>> +
> >>> +     job->bos = kvmalloc_array(job->bo_count,
> >>> +                               sizeof(struct drm_gem_object *),
> >>> +                               GFP_KERNEL | __GFP_ZERO);
> >>> +     if (!job->bos)
> >>
> >> If we return here then job->bo_count has been set, but job->bos is
> >> invalid - this means that panfrost_job_cleanup() will then dereference
> >> NULL. Although maybe this is better fixed in panfrost_job_cleanup().
> >
> > Good catch. The fence arrays have the same problem. As does V3D which we 
> > copied.
> >
> >>> +             return -ENOMEM;
> >>> +
> >>> +     job->implicit_fences = kvmalloc_array(job->bo_count,
> >>> +                               sizeof(struct dma_fence *),
> >>> +                               GFP_KERNEL | __GFP_ZERO);
> >>> +     if (!job->implicit_fences)
> >>> +             return -ENOMEM;
> >
> >>> +static irqreturn_t panfrost_gpu_irq_handler(int irq, void *data)
> >>> +{
> >>> +     struct panfrost_device *pfdev = data;
> >>> +     u32 state = gpu_read(pfdev, GPU_INT_STAT);
> >>> +     u32 fault_status = gpu_read(pfdev, GPU_FAULT_STATUS);
> >>> +     u64 address;
> >>> +     bool done = false;
> >>> +
> >>> +     if (!state)
> >>> +             return IRQ_NONE;
> >>> +
> >>> +     if (state & GPU_IRQ_MASK_ERROR) {
> >>> +             address = (u64) gpu_read(pfdev, GPU_FAULT_ADDRESS_HI) << 32;
> >>> +             address |= gpu_read(pfdev, GPU_FAULT_ADDRESS_LO);
> >>> +
> >>> +             dev_warn(pfdev->dev, "GPU Fault 0x%08x (%s) at 0x%016llx\n",
> >>> +                      fault_status & 0xFF, 
> >>> panfrost_exception_name(pfdev, fault_status),
> >>> +                      address);
> >>> +
> >>> +             if (state & GPU_IRQ_MULTIPLE_FAULT)
> >>> +                     dev_warn(pfdev->dev, "There were multiple GPU 
> >>> faults - some have not been reported\n");
> >>> +
> >>> +             gpu_write(pfdev, GPU_INT_MASK, 0);
> >>
> >> Do you intend to mask off future GPU interrupts?
> >
> > Yes, maybe?
> >
> > If we fault here, then we are going to reset the gpu on timeout which
> > then re-enables interrupts.
>
> Well fair enough. But there's no actual need to force a GPU reset.
> Really there's nothing you can do other than report a GPU fault. kbase
> simply reports it and otherwise ignores it (no GPU reset).
>
> Also will you actually trigger the GPU timeout? This won't mask of the
> JOB completion IRQ, so jobs can still complete.
>
> When you integrate other GPU irq sources (counters/power management)
> then you almost certainly don't want to mask those off just because of a
> GPU fault.
>
> >>> +static irqreturn_t panfrost_job_irq_handler(int irq, void *data)
> >>> +{
> >>> +     struct panfrost_device *pfdev = data;
> >>> +     u32 status = job_read(pfdev, JOB_INT_STAT);
> >>> +     int j;
> >>> +
> >>> +     dev_dbg(pfdev->dev, "jobslot irq status=%x\n", status);
> >>> +
> >>> +     if (!status)
> >>> +             return IRQ_NONE;
> >>> +
> >>> +     pm_runtime_mark_last_busy(pfdev->dev);
> >>> +
> >>> +     for (j = 0; status; j++) {
> >>> +             u32 mask = MK_JS_MASK(j);
> >>> +
> >>> +             if (!(status & mask))
> >>> +                     continue;
> >>> +
> >>> +             job_write(pfdev, JOB_INT_CLEAR, mask);
> >>> +
> >>> +             if (status & JOB_INT_MASK_ERR(j)) {
> >>> +                     job_write(pfdev, JS_COMMAND_NEXT(j), 
> >>> JS_COMMAND_NOP);
> >>> +                     job_write(pfdev, JS_COMMAND(j), 
> >>> JS_COMMAND_HARD_STOP_0);
> >>
> >> Hard-stopping an already completed job isn't likely to do very much :)
> >> Also you are using the "_0" version which is only valid when "job chain
> >> disambiguation" is present.
> >>
> >> I suspect in this case you should also be signalling the fence? At the
> >> moment you rely on the GPU timeout recovering from the fault.
> >
> > I'll defer to Tomeu who wrote this (IIRC).
> >
> >
> >>> +static void lock_region(struct panfrost_device *pfdev, u32 as_nr,
> >>> +                     u64 iova, size_t size)
> >>> +{
> >>> +     u8 region_width;
> >>> +     u64 region = iova & PAGE_MASK;
> >>> +     /*
> >>> +      * fls returns (given the ASSERT above):
> >>
> >> But where's the assert? :p
> >>
> >>> +      * 1 .. 32
> >>> +      *
> >>> +      * 10 + fls(num_pages)
> >>> +      * results in the range (11 .. 42)
> >>> +      */
> >>> +
> >>> +     size = round_up(size, PAGE_SIZE);
> >>
> >> I'm not sure it matters, but this will break if called on a (small, i.e.
> >> less than a page) region spanning two pages. "region" will be rounded
> >> down to the page (iova & PAGE_MASK), but size will only be rounded up to
> >> the nearest page. This can miss the start of the second page.
> >
> > This is probably redundant. Everything the driver does with memory is
> > in units of pages. Maybe imported buffers could be unaligned. Not sure
> > and we'd probably break in other places if that was the case.
>
> Yes I don't think this case will occur at the moment. I just noticed it
> because the interface was changed from kbase (kbase passes in a page
> offset, this version uses a byte offset).
>
> >>> +             /* terminal fault, print info about the fault */
> >>> +             dev_err(pfdev->dev,
> >>> +                     "Unhandled Page fault in AS%d at VA 0x%016llX\n"
> >>> +                     "Reason: %s\n"
> >>> +                     "raw fault status: 0x%X\n"
> >>> +                     "decoded fault status: %s\n"
> >>> +                     "exception type 0x%X: %s\n"
> >>> +                     "access type 0x%X: %s\n"
> >>> +                     "source id 0x%X\n",
> >>> +                     i, addr,
> >>> +                     "TODO",
> >>> +                     fault_status,
> >>> +                     (fault_status & (1 << 10) ? "DECODER FAULT" : 
> >>> "SLAVE FAULT"),
> >>> +                     exception_type, panfrost_exception_name(pfdev, 
> >>> exception_type),
> >>> +                     access_type, access_type_name(pfdev, fault_status),
> >>> +                     source_id);
> >>> +
> >>> +             mmu_write(pfdev, MMU_INT_CLEAR, mask);
> >>
> >> To fully handle the fault you will need to issue an MMU command (i.e.
> >> call mmu_hw_do_operation()) - obviously after doing something to fix the
> >> cause (e.g. mapping a page or switching the GPU to UNMAPPED mode to kill
> >> off the job). Otherwise you may see that the GPU hangs. Although in
> >> practice at this stage of the driver the generic timeout is probably the
> >> simplest way of handling an MMU fault.
> >
> > Any fault currently is unexpected so all we really care about at this
> > point is getting a message.
>
> No problem. It will become relevant when you schedule work from multiple
> applications at the same time.
>
> [...]
> >>
> >> This is with the below simple reproducer:
> >>
> >> ----8<----
> >> #include <sys/ioctl.h>
> >> #include <fcntl.h>
> >> #include <stdio.h>
> >>
> >> #include <libdrm/drm.h>
> >> #include "panfrost_drm.h"
> >>
> >> int main(int argc, char **argv)
> >> {
> >>         int fd;
> >>
> >>         if (argc == 2)
> >>                 fd = open(argv[1], O_RDWR);
> >>         else
> >>                 fd = open("/dev/dri/renderD128", O_RDWR);
> >>         if (fd == -1) {
> >>                 perror("Failed to open");
> >>                 return 0;
> >>         }
> >>
> >>         struct drm_panfrost_submit submit = {
> >>                 .jc = 0,
> >>         };
> >>         return ioctl(fd, DRM_IOCTL_PANFROST_SUBMIT, &submit);
> >> }
> >> ----8<----
> >>
> >> Any ideas? I'm not an expert on DRM, so I got somewhat lost!
>
> Interestingly this actually looks similar to this bug for amdgpu:
>
> https://bugs.freedesktop.org/show_bug.cgi?id=109692
>
> There's a patch on there changing the drm scheduler which might be
> relevant. I haven't had chance to try it out.

Seems indeed to be the case, and I guess all drivers using gpu-sched
have the same problem.

There's ongoing discussions on the fix for it, so I will leave it be for now.

Thanks for the pointer!

Tomeu
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