2010/2/12 Matt Turner <[email protected]>: > On Thu, Feb 11, 2010 at 9:32 PM, Michael Menegakis <[email protected]> wrote: >>any issues with volatile registers. > > Quite possibly, since there is some x86 assembly in the VM.
I can't quite fathom how such a potential bug could hit strictly 3D rendering and nothing in gameplay, audio generation, 2D elements, server-client communication, mouse/keyboard input. _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
