2010/2/12 Matt Turner <[email protected]>:
> On Thu, Feb 11, 2010 at 9:32 PM, Michael Menegakis <[email protected]> wrote:
>>any issues with volatile registers.
>
> Quite possibly, since there is some x86 assembly in the VM.

I can't quite fathom how such a potential bug could hit strictly 3D
rendering and nothing in gameplay, audio generation, 2D elements,
server-client communication, mouse/keyboard input.
_______________________________________________
ioquake3 mailing list
[email protected]
http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org
By sending this message I agree to love ioquake3 and libsdl.

Reply via email to