There is a typo in the MD4 readme.

Index: md4-readme.txt
===================================================================
--- md4-readme.txt      (revision 1786)
+++ md4-readme.txt      (working copy)
@@ -19,7 +19,7 @@
 under a GPL licence a long time ago, I was able to implement this format for
 Quake3 and do some efficiency improvements.
 To enable the support for this model format, go to qcommon/qfiles.h,
-remove the comment slashes for #define RAVENMDR and then compile the engine.
+remove the comment slashes for #define RAVENMD4 and then compile the engine.

 Including finished MDR models in your projects is easy: just load the model
 files in your cgame code as you would normally load an MD3 model. The engine
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