There is a typo in the MD4 readme. Index: md4-readme.txt =================================================================== --- md4-readme.txt (revision 1786) +++ md4-readme.txt (working copy) @@ -19,7 +19,7 @@ under a GPL licence a long time ago, I was able to implement this format for Quake3 and do some efficiency improvements. To enable the support for this model format, go to qcommon/qfiles.h, -remove the comment slashes for #define RAVENMDR and then compile the engine. +remove the comment slashes for #define RAVENMD4 and then compile the engine.
Including finished MDR models in your projects is easy: just load the model files in your cgame code as you would normally load an MD3 model. The engine _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
