On 19/02/2011 19:50, Thilo Schulz wrote: > On Saturday, 19. February 2011 01:07:39 Dominic Fandrey wrote: >> The result is that a couple of jumps are no longer possible for >> me when com_maxfps is set to 75. E.g. q3dm13 jump from yellow >> armor to mega health. >> With com_maxfps 125 I was able to make the jump, though I have >> the impression that it got "trickier", i.e. more difficult to do it. > > This was expected that some users will experience that problem. What is your > operating system and distribution? And most importantly: what is your system > Hz setting if there exists something like this?
Operating system: FreeBSD 8-stable development branch Hz: according to xrandr 60 > Some older Linux kernels will exhibit this problem. There is an easy > workaround: set cvar com_busywait 1 and it should revert back to the old > behaviour. No Linux involvement here. Anyway, setting com_busywait works fine. > Once you've updated your system I expect this workaround will not be > necessary > anymore. The system is built from 12 days old development sources. Not particularly outdated: > uname -a FreeBSD mobileKamikaze.norad 8.2-PRERELEASE FreeBSD 8.2-PRERELEASE #0: Tue Feb 8 15:38:58 CET 2011 [email protected]:/usr/obj/HP6510b-8/amd64/usr/src/sys/HP6510b-8 amd64 Note that all that fancy new GEM, KMS and so forth mumbo jumbo is not available on FreeBSD. So it might be that the video drivers are somewhat dated, since the Xorg project has stopped caring about portability. Regards -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
