I won't be able to test Reaction Quake 3 (http://www.rq3.com/) for another
week, unfortunately.  But I will when I get back from vacation!  :D


> Hello,
>
> Le 20/05/2011 13:07, Thilo Schulz a écrit :
>> In order to tackle this bug:
>> https://bugzilla.icculus.org/show_bug.cgi?id=4249
>> I've made extensive changes to the x86 VM JIT compiler.
>>
>> To all you fine mod developers and users of strange modifications,
>> please test
>> this patch:
>> http://thilo.tjps.eu/download/patches/vmimprov8.patch
>> and report any problems to me. This will go into trunk once it's been
>> tested.
> seems pretty nice work
>
>> I tested with these mods:
>> baseq3
>> missionpack
>> World of Padman
>> OpenArena
>> Western Quake3 (old mod)
>>
>> They all seemed to work fine.
> Quickly tested Defrag and no problem occured, I'll try to test it a bit
> more later
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