I won't be able to test Reaction Quake 3 (http://www.rq3.com/) for another week, unfortunately. But I will when I get back from vacation! :D
> Hello, > > Le 20/05/2011 13:07, Thilo Schulz a écrit : >> In order to tackle this bug: >> https://bugzilla.icculus.org/show_bug.cgi?id=4249 >> I've made extensive changes to the x86 VM JIT compiler. >> >> To all you fine mod developers and users of strange modifications, >> please test >> this patch: >> http://thilo.tjps.eu/download/patches/vmimprov8.patch >> and report any problems to me. This will go into trunk once it's been >> tested. > seems pretty nice work > >> I tested with these mods: >> baseq3 >> missionpack >> World of Padman >> OpenArena >> Western Quake3 (old mod) >> >> They all seemed to work fine. > Quickly tested Defrag and no problem occured, I'll try to test it a bit > more later > _______________________________________________ > ioquake3 mailing list > [email protected] > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org > By sending this message I agree to love ioquake3 and libsdl. > _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
