> Can a server accommodate more than ONE Game session? > If so, how do you do that?
Yes, the easiest way to do this in my opinion is to have a different UNIX user per game instance. And of course each game instance will need a different port (+set net_port). Not sure about Windows. _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
